From: Andy Perkins <storm@vci.net>
Subject: Re: Dll files
Date: 1998/02/19
Date: 1998-02-19T00:00:00+00:00 [thread overview]
Message-ID: <34EC8B90.EEDC9238@vci.net> (raw)
In-Reply-To: 01bd3cd8$2ecf9340$LocalHost@xhv46.dial.pipex.com
Nick Roberts wrote:
> Use of DLLs implies Windows, which implies availability of the Windows GDI
> (Graphical Device Interface), which is a part of the Windows API, and will
> drive SVGA as well as umpteen other graphics protocols. So it sounds to me
> like you just want to use the Windows API direct.
That would be the best course, if I were planning to use the finished
product in a C program. The DLL will eventually be converted to an Ada library
file and imported into an Ada program. Since the DLL can be converted to an
Ada library file, Ada can use (in a manner of speaking) DLL files, but as far
as I know, there is no way to use the Windows API from within Ada.
Andy
next prev parent reply other threads:[~1998-02-19 0:00 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
1998-02-17 0:00 Dll files Andy Perkins
1998-02-19 0:00 ` Nick Roberts
1998-02-19 0:00 ` Andy Perkins [this message]
1998-02-20 0:00 ` DLL files Nick Roberts
1998-02-20 0:00 ` Jerry van Dijk
1998-02-20 0:00 ` Dll files Jerry van Dijk
1998-02-20 0:00 ` Dennis Weldy
1998-02-21 0:00 ` Simon Wright
-- strict thread matches above, loose matches on Subject: below --
1998-02-20 0:00 tmoran
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