From: "David H. Haley" <dhaley@onlink.net>
To: Paul Hussein <paul.hussein@dial.pipex.com>
Subject: Re: Meridian ADA problem with file handling
Date: 1997/07/14
Date: 1997-07-14T00:00:00+00:00 [thread overview]
Message-ID: <33CA03AA.519C@onlink.net> (raw)
In-Reply-To: 5q4nt3$933@bore.pipex.net
> Have you been made aware of this problem before, or does anyone have any
> suggestions ?
>
> Failing that does anyone know where I can get some already written bindings
> to C or some C and ADA that I can use to do a file copy in DOS.
>
> Many thanks
I just finished writing a Duke Nukem 3D Add-On Map Player using Meridian
Ada (v4.1.4) in the adaext mode, and I found that I had to use a
"work-around" when using this compiler with DOS.
Although my compiled code was only about 86K, I guess Duke Nukem 3d is a
real memory hog, because when I call the game from my program, duke
nukem 3d would always lock up.
The solution to this problem, and perhaps yours is to have your Ada
program create a batch file to copy your files. -- If you need some
source code for that, please e-mail me.
David
prev parent reply other threads:[~1997-07-14 0:00 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
1997-07-11 0:00 Meridian ADA problem with file handling Paul Hussein
1997-07-14 0:00 ` David H. Haley [this message]
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