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From: "David H. Haley" <dhaley@onlink.net>
To: Paul Hussein <paul.hussein@dial.pipex.com>
Subject: Re: Meridian ADA problem with file handling
Date: 1997/07/14
Date: 1997-07-14T00:00:00+00:00	[thread overview]
Message-ID: <33CA03AA.519C@onlink.net> (raw)
In-Reply-To: 5q4nt3$933@bore.pipex.net


> Have you been made aware of this problem before, or does anyone have any
> suggestions ?
> 
> Failing that does anyone know where I can get some already written bindings
> to C or some C and ADA that I can use to do a file copy in DOS.
> 
> Many thanks

I just finished writing a Duke Nukem 3D Add-On Map Player using Meridian
Ada (v4.1.4) in the adaext mode, and I found that I had to use a
"work-around" when using this compiler with DOS.

Although my compiled code was only about 86K, I guess Duke Nukem 3d is a
real memory hog, because when I call the game from my program, duke
nukem 3d would always lock up.

The solution to this problem, and perhaps yours is to have your Ada
program create a batch file to copy your files. -- If you need some
source code for that, please e-mail me.

David




      reply	other threads:[~1997-07-14  0:00 UTC|newest]

Thread overview: 2+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
1997-07-11  0:00 Meridian ADA problem with file handling Paul Hussein
1997-07-14  0:00 ` David H. Haley [this message]
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