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From: "Dan'l Miller" <optikos@verizon.net>
Subject: Re: What is a byte?
Date: Tue, 29 Jul 2014 14:15:19 -0700 (PDT)
Date: 2014-07-29T14:15:19-07:00	[thread overview]
Message-ID: <32ca52c1-6073-4611-a18b-ec7a04b22805@googlegroups.com> (raw)
In-Reply-To: <lyd2coqa87.fsf@pushface.org>

On Tuesday, July 29, 2014 1:40:56 PM UTC-5, Simon Wright wrote:
> "Dan'l Miller" writes:
> > ...  (No specification of any
> > modern interoperable protocol uses the 2^8 and higher bits in a byte
> > if they exist on some arcade hardware.)
> 
> I don't think this is right (not in terms of how the ABI expects a char
> to be passed to a function, but in terms of what Victor ought to do).
> 
> If the C function takes a char, you should specify
> Interfaces.C.char. It's up to the compiler to decide whether that gets
> passed in 8 bits, 32 bits, or come to that 9/36 bits on hardware that no
> one is remotely likely to encounter (even in an arcade).

That dang spell check has become my worst enema:  arcane, not arcade.

  reply	other threads:[~2014-07-29 21:15 UTC|newest]

Thread overview: 13+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-07-28 19:09 What is a byte? Victor Porton
2014-07-28 19:48 ` Dan'l Miller
2014-07-28 20:05   ` Dan'l Miller
2014-07-28 22:38   ` Randy Brukardt
2014-07-28 21:15 ` Simon Wright
2014-07-29 10:53 ` Jeffrey Carter
2014-07-29 12:26   ` Dan'l Miller
2014-07-29 18:40     ` Simon Wright
2014-07-29 21:15       ` Dan'l Miller [this message]
2014-07-29 23:08         ` Simon Clubley
2014-07-30  4:11       ` Dan'l Miller
2014-07-30  7:47       ` Simon Wright
2014-08-02 21:01   ` Keith Thompson
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