From: "Matthew S. Whiting" <whiting@epix.net>
Subject: Ada95 large system architecture??
Date: 1996/11/11
Date: 1996-11-11T00:00:00+00:00 [thread overview]
Message-ID: <3288093F.28D@epix.net> (raw)
Having just finished reading Cohen's 2nd edition of Ada as a Second
Language (well, I read MOST of it!), I feel reasonably comfortable with
the Ada95 trees, but not sure I have a good grasp yet on the forest. I'm
looking for information (a case study would be ideal) and direction for
architecting a moderate-sized (100K+ lines of C currently) multitasking,
real-time system. The system has historically been very OS-specific
using the OS for all task creation and control, inter-task communication
and synchronization, network communication, etc. It appears that Ada95
with the real-time and distributed systems has sufficient functionality
to allow this system to be redesigned and re-implemented with virtually
no need to have knowledge of the underlying OS.
The only text I've seen a review on that looks even remotely close to
providing this is "Concurrency in Ada" by Burns and Wellings. Anyone
care to give a personal review of this text? Any other pointers to
information on system architecture for use of Ada95?
TIA.
Matt
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