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From: "Matthew S. Whiting" <whiting@epix.net>
Subject: Ada95 large system architecture??
Date: 1996/11/11
Date: 1996-11-11T00:00:00+00:00	[thread overview]
Message-ID: <3288093F.28D@epix.net> (raw)


Having just finished reading Cohen's 2nd edition of Ada as a Second 
Language (well, I read MOST of it!), I feel reasonably comfortable with 
the Ada95 trees, but not sure I have a good grasp yet on the forest.  I'm 
looking for information (a case study would be ideal) and direction for 
architecting a moderate-sized (100K+ lines of C currently) multitasking, 
real-time system.  The system has historically been very OS-specific 
using the OS for all task creation and control, inter-task communication 
and synchronization, network communication, etc.  It appears that Ada95 
with the real-time and distributed systems has sufficient functionality 
to allow this system to be redesigned and re-implemented with virtually 
no need to have knowledge of the underlying OS.

The only text I've seen a review on that looks even remotely close to 
providing this is "Concurrency in Ada" by Burns and Wellings.  Anyone 
care to give a personal review of this text?  Any other pointers to 
information on system architecture for use of Ada95?

TIA.

Matt




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