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From: Luke A. Guest <laguest@archeia.com>
Subject: Re: Doom 3 Is Being Rewritten In Ada
Date: Sun, 12 Mar 2017 18:26:52 +0000
Date: 2017-03-12T18:26:52+00:00	[thread overview]
Message-ID: <316831710.511035968.786990.laguest-archeia.com@nntp.aioe.org> (raw)
In-Reply-To: c764a99d-be48-4c1a-9622-7b44b28d1ffc@googlegroups.com

polymorph self <jackvanc3@gmail.com> wrote:
> On Tuesday, March 7, 2017 at 12:38:57 PM UTC-5, Lucretia wrote:
>> On Tuesday, 7 March 2017 15:15:25 UTC, Mr. Man-wai Chang  wrote:
>>> On 7/03/2017 9:47 PM, J-P. Rosen wrote:
>>>> id Tech 4 / Doom 3 Is Being Rewritten In Ada
>>>> http://www.phoronix.com/scan.php?page=news_item&px=Ada-Doom-3
>>>> 
>>> 
>>> But why? Other than for fun? :)
>> 
>> Why not? Ada is perfect for games as it is for many other areas.
> 
> Does ada have nice abstraction like lisp and haskell?
> 

Why? C and C++ dont and people write games in those.

  parent reply	other threads:[~2017-03-12 18:26 UTC|newest]

Thread overview: 8+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2017-03-07 13:47 Doom 3 Is Being Rewritten In Ada J-P. Rosen
2017-03-07 15:15 ` Mr. Man-wai Chang
2017-03-07 17:38   ` Lucretia
     [not found]     ` <c764a99d-be48-4c1a-9622-7b44b28d1ffc@googlegroups.com>
2017-03-12 18:26       ` Luke A. Guest [this message]
2017-03-12 20:16       ` Per Sandberg
2017-03-07 19:51   ` Shark8
2017-03-14 15:46     ` Olivier Henley
2017-03-14 19:59       ` Luke A. Guest
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