From: Jerome_V_Vollborn@cup.portal.com
Subject: Re: Objectification
Date: 5 Aug 89 03:43:49 GMT [thread overview]
Message-ID: <21031@cup.portal.com> (raw)
In-Reply-To: 534@ajpo.sei.cmu.edu
Please pardon the previous, incomplete article. I pressed the wrong
key when I got to the end of the first page.
Ed's article about object oriented environments opens the question of
the ideal environment for object oriented systems. Let me describe
my ideal environment and then describe some problems achieving that
environment.
The physical setting is a large manufacturing company where component
parts are built in domestic and foreign (European and Middle Eastern)
plants and assembled into shippable products in Pacific Rim countries.
All of the plants are connected by a wide area network and have local
area networks connecting production equipment to controllers within
the plants.
In the software model of this company, the top level object is a
shippable product. The shippable product is composed of objects represnting
parts. The production plants, production equipment and materials are
also objects. The part objects come into existance as raw material and
acquire attributes as they move through the plants. The production
equipment adds or measures attributes of the part objects. Combining
part objects into larger parts or shippable products is accomplished
by establishing relationships between part objects and the larger
object. When a shippable product object goes to shipping and thence
out the door, it ceases to exist. Notice that objects need to move
inside plants and between plants. These movements must be verified
(at least below the surface of the object environment). Object integrity
must be verified. Errors must be detected and prevented from propagating
to other objects (or outside some local environment section). Some
method of recovering from environment errors and discontinuities must
be provided.
Implementing the environment using today's major operating systems is
a non-trivial task. The first problem is to provide an object environment
on a node. This would seem to be a fairly heavy layer (messaging,
object creation, object deletion, object behavior monitoring, object
check pointing, ... ) on top of current operating systems (especially
if you insist on an efficient implementation). Building a single
node system would probably be misleading at best since the assumptions
built into a single node implementation would make extension to multiple
node systems very difficult if not prohibitively expensive.
Finding the right people to implement the first such system would
also be a large problem. Very few software engineers (and almost no
programmers) are able to think in terms of concurrent objects. Most
of those who can think in those terms are very highly paid (some also
have trouble working with other such people (ego problems mainly ;-).
The other people problem is convincing mangers with budget authority
to embark on such a "risky" project that will encroach on fiefdoms
like MIS.
I think the technical problems can be solved using object oriented
techniques. Using functional decomposition will result in an expensive
failure IMHO. Solving the people problems is perhaps impossible,
certainly very difficult. Building pieces of such a system will leave
software engineers (at least me) feeling like kids looking in the
window of a candy store.
Jerome Vollborn
(Jerome_V_Vollborn@cup.portal.com or
uunet!lci386!jerome)
next prev parent reply other threads:[~1989-08-05 3:43 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
1989-08-03 21:39 Objectification Edward Berard
1989-08-05 3:07 ` Objectification Jerome_V_Vollborn
1989-08-05 3:43 ` Jerome_V_Vollborn [this message]
1989-08-07 23:00 ` Objectification Dick Dunn
1989-08-08 12:54 ` Objectification Edward Berard
1989-08-08 16:47 ` Objectification Paul Scherf;685-2734;61-028;692-4142;orca
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