From: "Dmitry A. Kazakov" <mailbox@dmitry-kazakov.de>
Subject: Re: Using local storage pools...
Date: Thu, 24 Feb 2011 10:26:26 +0100
Date: 2011-02-24T10:26:23+01:00 [thread overview]
Message-ID: <17i1ytb9bptzk$.1b6rl6rjp4p79.dlg@40tude.net> (raw)
In-Reply-To: fd7bm6hbsihk68rnjvh6vt5mjgob1kngh7@4ax.com
On Wed, 23 Feb 2011 23:55:05 +0000, Brian Drummond wrote:
> The other : the shootout rules explicitly disallow implementing your own pool.
Huh:
type Nodes_Arena is array (1..<huge-number>) of aliased Node;
Last_Allocated : Integer := 0;
function Create return not null access Node is
begin
Last_Allocated := Last_Allocated + 1;
return Nodes_Arena (Last_Allocated)'Access;
end Create;
This is it an implementation of arena. How can this be disallowed?
> (But importing one from available libraries seems to be permitted; so is there a
> suitable candidate?)
You can try this one:
http://www.dmitry-kazakov.de/ada/components.htm#7.1
--
Regards,
Dmitry A. Kazakov
http://www.dmitry-kazakov.de
next prev parent reply other threads:[~2011-02-24 9:26 UTC|newest]
Thread overview: 24+ messages / expand[flat|nested] mbox.gz Atom feed top
2011-02-23 19:01 Using local storage pools Brian Drummond
2011-02-23 20:42 ` Dmitry A. Kazakov
2011-02-23 23:55 ` Brian Drummond
2011-02-24 9:26 ` Dmitry A. Kazakov [this message]
2011-02-24 9:51 ` Georg Bauhaus
2011-02-24 10:09 ` Dmitry A. Kazakov
2011-02-24 10:39 ` Brian Drummond
2011-02-23 20:51 ` Ludovic Brenta
2011-02-24 0:27 ` Brian Drummond
2011-02-24 8:03 ` Ludovic Brenta
2011-02-24 17:04 ` Brian Drummond
2011-02-24 12:34 ` Robert A Duff
2011-02-23 21:01 ` Simon Wright
2011-02-24 0:00 ` Brian Drummond
2011-02-26 3:02 ` Randy Brukardt
2011-02-26 18:41 ` Pascal Obry
2011-02-26 18:59 ` Pascal Obry
2011-02-26 3:07 ` Randy Brukardt
2011-02-26 8:41 ` anon
2011-02-26 10:42 ` Pascal Obry
2011-02-26 11:41 ` Ludovic Brenta
2011-02-27 4:16 ` anon
2011-02-27 8:18 ` Pascal Obry
2011-02-27 23:46 ` Georg Bauhaus
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