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From: Luke A. Guest <laguest@archeia.com>
Subject: Re: Doom 3 Is Being Rewritten In Ada
Date: Tue, 14 Mar 2017 19:59:49 +0000
Date: 2017-03-14T19:59:49+00:00	[thread overview]
Message-ID: <1168842932.511214290.767777.laguest-archeia.com@nntp.aioe.org> (raw)
In-Reply-To: a1a67f84-6eeb-4fa7-aa14-33f14c6b2b8d@googlegroups.com

Olivier Henley <olivier.henley@gmail.com> wrote:
> On Tuesday, March 7, 2017 at 2:52:01 PM UTC-5, Shark8 wrote:
>> https://www.youtube.com/watch?v=00Q9-ftiPVQ&nohtml5=1
> 
> At 16:20 he says he would rather program in Ada if...
> 
> For big games Ada support on console is problematic. 
> For hiring, any decent C++ programmers can get up to speed in Ada in no
> time, really. The clarity and correctness way compensate any transitioning pain. 
> 
> 

Not anymore, Xbox, PS4 are amd64 and switch is ARM, gcc supports both. Gcc
would need minimal porting effort or just use bare metal and build a custom
RTS.



      reply	other threads:[~2017-03-14 19:59 UTC|newest]

Thread overview: 8+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2017-03-07 13:47 Doom 3 Is Being Rewritten In Ada J-P. Rosen
2017-03-07 15:15 ` Mr. Man-wai Chang
2017-03-07 17:38   ` Lucretia
     [not found]     ` <c764a99d-be48-4c1a-9622-7b44b28d1ffc@googlegroups.com>
2017-03-12 18:26       ` Luke A. Guest
2017-03-12 20:16       ` Per Sandberg
2017-03-07 19:51   ` Shark8
2017-03-14 15:46     ` Olivier Henley
2017-03-14 19:59       ` Luke A. Guest [this message]
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