From: Luke A. Guest <laguest@archeia.com>
Subject: Re: Doom 3 Is Being Rewritten In Ada
Date: Tue, 14 Mar 2017 19:59:49 +0000
Date: 2017-03-14T19:59:49+00:00 [thread overview]
Message-ID: <1168842932.511214290.767777.laguest-archeia.com@nntp.aioe.org> (raw)
In-Reply-To: a1a67f84-6eeb-4fa7-aa14-33f14c6b2b8d@googlegroups.com
Olivier Henley <olivier.henley@gmail.com> wrote:
> On Tuesday, March 7, 2017 at 2:52:01 PM UTC-5, Shark8 wrote:
>> https://www.youtube.com/watch?v=00Q9-ftiPVQ&nohtml5=1
>
> At 16:20 he says he would rather program in Ada if...
>
> For big games Ada support on console is problematic.
> For hiring, any decent C++ programmers can get up to speed in Ada in no
> time, really. The clarity and correctness way compensate any transitioning pain.
>
>
Not anymore, Xbox, PS4 are amd64 and switch is ARM, gcc supports both. Gcc
would need minimal porting effort or just use bare metal and build a custom
RTS.
prev parent reply other threads:[~2017-03-14 19:59 UTC|newest]
Thread overview: 8+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-03-07 13:47 Doom 3 Is Being Rewritten In Ada J-P. Rosen
2017-03-07 15:15 ` Mr. Man-wai Chang
2017-03-07 17:38 ` Lucretia
[not found] ` <c764a99d-be48-4c1a-9622-7b44b28d1ffc@googlegroups.com>
2017-03-12 18:26 ` Luke A. Guest
2017-03-12 20:16 ` Per Sandberg
2017-03-07 19:51 ` Shark8
2017-03-14 15:46 ` Olivier Henley
2017-03-14 19:59 ` Luke A. Guest [this message]
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