From: Rod Kay <rod.kay@aulace.com>
Subject: Re: Problem where a function is invoked once but called twice (when invocation is within an allocator).
Date: Mon, 9 May 2011 17:21:22 -0700 (PDT)
Date: 2011-05-09T17:21:22-07:00 [thread overview]
Message-ID: <104638d3-0d07-4fd5-8cbc-64ff6e6d6293@f15g2000pro.googlegroups.com> (raw)
In-Reply-To: 68228b55-070c-4678-b584-8278988e73fc@k3g2000prl.googlegroups.com
On May 10, 9:00 am, Dan <d...@irvine.com> wrote:
> Here's a simpler test case. Taking out the Pragma Pack makes it work.
>
Ah, very nice, thank you.
Yes, I also 'pragma pack' the openGL.Image type.
next prev parent reply other threads:[~2011-05-10 0:21 UTC|newest]
Thread overview: 21+ messages / expand[flat|nested] mbox.gz Atom feed top
2011-05-05 3:52 Problem where a function is invoked once but called twice (when invocation is within an allocator) Rod Kay
2011-05-05 5:43 ` J-P. Rosen
2011-05-05 6:12 ` Rod Kay
2011-05-05 8:22 ` Yannick Duchêne (Hibou57)
2011-05-05 10:59 ` Rod Kay
2011-05-05 17:07 ` Florian Weimer
2011-05-06 0:49 ` Rod Kay
2011-05-06 23:41 ` Anh Vo
2011-05-07 1:38 ` Rod Kay
2011-05-07 9:06 ` Georg Bauhaus
2011-05-07 9:45 ` Rod Kay
2011-05-09 16:01 ` Anh Vo
2011-05-09 23:00 ` Dan
2011-05-10 0:14 ` Anh Vo
2011-05-10 0:24 ` Rod Kay
2011-05-10 0:55 ` Anh Vo
2011-05-11 17:23 ` Dan
2011-05-12 22:35 ` Rod Kay
2011-05-13 17:40 ` Ludovic Brenta
2011-05-10 0:21 ` Rod Kay [this message]
-- strict thread matches above, loose matches on Subject: below --
2011-05-14 0:27 Rod Kay
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