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From: phone.john.kern@gmail.com
Subject: Re: Ada folks need to talk to C++ folks more
Date: Tue, 31 Jul 2012 12:05:23 -0700 (PDT)
Date: 2012-07-31T12:05:23-07:00	[thread overview]
Message-ID: <0514f1fe-867a-4cbd-b957-7b4d733f99d8@googlegroups.com> (raw)
In-Reply-To: <5017a689$0$6563$9b4e6d93@newsspool4.arcor-online.net>

On Tuesday, July 31, 2012 5:34:01 AM UTC-4, Georg Bauhaus wrote:
> On 31.07.12 08:08, wrp wrote:
> 
> > With good graphics support, maybe Ada would be ready to support game
> 
> > engine development.
> 
> 
> 
> 
> 
> A an engine for new hardware?
> 
> 
> 
> I.e., build computers that are especially good for playing
> 
> games, so cheap and easy to program that it becomes disruptive?
> 
> Maybe Ravenscar like profiles might be interesting, except that
> 
> a character/object/whatever would have to be allowed to die.
> 
> Who is going to finance so vague an idea?
> 
> 
> 
> An engine for existing hardware?
> 
> 
> 
> XBox is by Microsoft. Dark matter. I don't think they would do
> 
> more than just emborg a few good bits they happen to see in Ada,
> 
> and then continue to use their own compiler technology.
> 
> If they haven't already done so.
> 
> 
> 
> Sony? I heard they have dropped the idea of specialized
> 
> hardware facing both a lack of knowledgeable programmers
> 
> ("Too difficult to program!") and a short life cycle of
> 
> CPUs making standard CPUs and standard graphics processors
> 
> capable enough. OTS components will mean relatively lower cost.
> 
> And even if not, Ada is only beginning to get run-time systems
> 
> tailored to these types of computers, AFAIK.
> 
> 
> 
> Nevertheless, some types of real-time communication
> 
> are said to be easier to express in Ada. Is there much use
> 
> of consensus protocols in game engines? If so, are they
> 
> better with Ada?
> 
> 
> 
> Apple's hardware. Perhaps one could use SofCheck's (now AdaCore's)
> 
> compiler and write the thing in Ada, using compiler output (C and
> 
> also C++) as input to the compilers that Apple suggests one
> 
> should use. Will current Ada tasking support programmers, though?
> 
> If there is no Ada RTS that has tasking employ Apple's
> 
> Grand Central Dispatch, won't this create a schism between
> 
> types of concurrent objects?

Ouya?

http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console



      parent reply	other threads:[~2012-08-07  6:10 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2012-07-30 19:45 Ada folks need to talk to C++ folks more wrp
2012-07-30 20:34 ` Simon Wright
2012-07-31  0:10   ` wrp
2012-07-31  0:59 ` Nasser M. Abbasi
2012-07-31  6:08   ` wrp
2012-07-31  7:37     ` Nasser M. Abbasi
2012-07-31 18:29       ` wrp
2012-07-31  9:34     ` Georg Bauhaus
2012-07-31 18:37       ` wrp
2012-07-31 19:05       ` phone.john.kern [this message]
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