From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.3 required=5.0 tests=BAYES_00,INVALID_MSGID autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,8acd4291c317f897 X-Google-Attributes: gid103376,public X-Google-Thread: 109fba,8acd4291c317f897 X-Google-Attributes: gid109fba,public From: Simon Wright Subject: Re: Safety of the Booch Ada 95 Components Date: 1999/12/10 Message-ID: #1/1 X-Deja-AN: 559362954 X-NNTP-Posting-Host: pogner.demon.co.uk:158.152.70.98 References: <1e2lds4.7trgj21rgj9i0N%herwin@gmu.edu> X-Trace: news.demon.co.uk 944922504 nnrp-12:14654 NO-IDENT pogner.demon.co.uk:158.152.70.98 Organization: At Home Newsgroups: comp.lang.ada,comp.lang.c++ X-Complaints-To: abuse@demon.net Date: 1999-12-10T00:00:00+00:00 List-Id: herwin@gmu.edu (Harry Erwin) writes: > In C++, the equate operation for a container class C is preferably > defined as follows (Sutter, Exceptional C++, Addison-Wesley, 2000): > > template > C& operator=(const C& c) > { > if(&c == this) return *this; // not required; done for efficiency > C temp(c); // uses the copy constructor, may throw > swap(temp, *this); // swaps the guts of this container with > // temp. May not throw. > return *this; // May not throw. > } // the destructor for temp releases the memory originally in this > // container, and destructors may not throw > > This is strongly exception-safe and exception-neutral, since only the > copy constructor can throw, and that occurs before the guts are swapped. > Hence the container remains useable, and no objects are lost from it. > Now I've been looking at the Booch components for Ada 95, and have > noticed that the Copy function typically starts by clearing the To > container. That immediately implies that they are not exception-safe, > but I'm concerned that they may not be safe under self-assignment as > well. Is there something about the Ada 95 standard that guarantees that > there will be no aliasing of container args? (1) the Copy subprogram -- in this case procedure Copy (From : Queue'Class; To : in out Queue'Class); is used for copying queues using the same element type but different storage allocation strategies (Bounded, Unbounded). It's the equivalent of the C++ virtual BC_TQueue& operator=(const BC_TQueue&); in the abstract class template class BC_TQueue. (2) I'm not quite sure what should occur if an exception happened in the middle of copying a queue; it would be reasonable to expect the data structure to be uncorrupted, but you couldn't expect any particular subset of the elements in the queue to have been copied. Nevertheless, I need to look at this one .. (3) The deep copy you expect on normal assignment of one Queue to another (Second := First;) is managed by having them be Controlled: type Container is abstract new Ada.Finalization.Controlled with private; type Queue is abstract new Container with private; type Bounded_Queue is new Queue with private; and (ALRM 7.6(17)): For an assignment_statement, after the name and expression have been evaluated, and any conversion (including constraint checking) has been done, an anonymous object is created, and the value is assigned into it; that is, the assignment operation is applied. (Assignment includes value adjustment.) The target of the assignment_statement is then finalized. The value of the anonymous object is then assigned into the target of the assignment_statement. Finally, the anonymous object is finalized. As explained below, the implementation may eliminate the intermediate anonymous object, so this description subsumes the one given in 5.2, ``Assignment Statements''. GNAT 3.11p not only eliminates the intermediate anonymous object, it special-cases the "A := A;" case; well, in the quick check I've just run: ... Queue_B_P1, Queue_B_P2 : Queue_Finalization_Test.Queue; begin Append (Queue_B_P2, '1'); Append (Queue_B_P2, '2'); Append (Queue_B_P2, '3'); Append (Queue_B_P2, '4'); Put_Line ("Queue_B_P2:"); Print (Queue_B_P2); Queue_B_P1 := Queue_B_P2; Put_Line ("Queue_B_P1:"); Print (Queue_B_P1); Queue_B_P1 := Queue_B_P1; Put_Line ("Queue_B_P1:"); Print (Queue_B_P1); ... outputs initializing a Queue initializing a Queue Queue_B_P2: Item: 1 Item: 2 Item: 3 Item: 4 finalizing a Queue adjusting a Queue Queue_B_P1: Item: 1 Item: 2 Item: 3 Item: 4 Queue_B_P1: Item: 1 Item: 2 Item: 3 Item: 4 finalizing a Queue finalizing a Queue