From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.3 required=5.0 tests=BAYES_00,INVALID_MSGID autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,56250291936154a0 X-Google-Attributes: gid103376,public From: Robert A Duff Subject: Re: Where is the elusive jump command? Date: 2000/03/27 Message-ID: #1/1 X-Deja-AN: 603152261 Sender: bobduff@world.std.com (Robert A Duff) References: <38D771CA.D41AF9B5@port.ac.uk> Organization: The World Public Access UNIX, Brookline, MA Newsgroups: comp.lang.ada Date: 2000-03-27T00:00:00+00:00 List-Id: dis90072 writes: > Having learned ada for the past six months, I have found no reference to > the 'jump' command. In MSDOS you can use the 'goto' command. Even in > damn assembler you can jump. What is the equivalent in ada? I have had > enough of endless 'IF' statements and everlasting case statements. I > know it might make the program hard to follow, but I don't care! I must > have it! > Please......! > Regards, > Matt. The above caused a huge firestorm of "goto always makes the program less readable" versus "goto usually makes the program less readable, but sometimes has the opposite effect". But Matt clearly stated that he doesn't *care* whether the program is readable or not, but I didn't see much mention of that, which seems like the more important issue. How does one learn that readable=Good, other than from the School of Hard Knocks? - Bob