From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00 autolearn=ham autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,75a8a3664688f227 X-Google-Attributes: gid103376,public X-Google-ArrivalTime: 2001-02-05 07:09:51 PST Path: supernews.google.com!sn-xit-02!sn-xit-04!supernews.com!feed.textport.net!hammer.uoregon.edu!skates!not-for-mail From: Stephen Leake Newsgroups: comp.lang.ada Subject: Re: Parameter Modes, In In Out and Out Date: 05 Feb 2001 10:00:26 -0500 Organization: NASA Goddard Space Flight Center Message-ID: References: <7Cx56.90736$A06.3322588@news1.frmt1.sfba.home.com> <937jab$s23$1@nnrp1.deja.com> <3A57CD7F.2228BFD5@brighton.ac.uk> <938p3u$omv$1@nnrp1.deja.com> <93cagm$c1j$1@nnrp1.deja.com> <93e4e6$ucg$1@nnrp1.deja.com> <93l8hm$rlp$1@nnrp1.deja.com> <93mtn6$6t6$1@nnrp1.deja.com> <93nshs$400$1@nnrp1.deja.com> <93oa9k$fvc$1@nnrp1.deja.com> <95dhct$6qq$1@nnrp1.deja.com> <95f43p$iel$1@nnrp1.deja.com> NNTP-Posting-Host: anarres.gsfc.nasa.gov Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-Trace: skates.gsfc.nasa.gov 981386021 13811 128.183.220.71 (5 Feb 2001 15:13:41 GMT) X-Complaints-To: dscoggin@cne-odin.gsfc.nasa.gov NNTP-Posting-Date: 5 Feb 2001 15:13:41 GMT User-Agent: Gnus/5.0808 (Gnus v5.8.8) Emacs/20.6 Xref: supernews.google.com comp.lang.ada:4939 Date: 2001-02-05T15:13:41+00:00 List-Id: Robert Dewar writes: > In article , > Stephen Leake wrote: > > > I had hoped to say "OOP is Object Oriented Programming. This > > mean structuring the code around objects, and using > > information hiding and abstraction to enforce the notion of > > objects". > > > > In that sense, a lot of C code is Object Oriented, and > > certainly all of my code is, since my college graduate days. > > Are you certain you are not confusing objects and OOP with > abstract data types, and programming with ADT's. Well, that is certainly possible; I see ADT's as a good way to implement objects. In my definition above, I should have said "... structuring the code around objects in the problem space ..." to include the notion of real-world objects corresponding to software objects. Perhaps I am talking about Object Oriented Design, as opposed to Object Oriented Programming. I never saw the point in making that distinction. -- -- Stephe