From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00 autolearn=ham autolearn_force=no version=3.4.4 X-Google-Thread: 103376,46c4d6f8b5a1b798 X-Google-Attributes: gid103376,public X-Google-Language: ENGLISH,ASCII-7-bit Path: g2news1.google.com!news4.google.com!news.glorb.com!transit.nntp.hccnet.nl!border2.nntp.ams.giganews.com!border1.nntp.ams.giganews.com!nntp.giganews.com!pe2.news.blueyonder.co.uk!blueyonder!peer-uk.news.demon.net!kibo.news.demon.net!news.demon.co.uk!demon!not-for-mail From: "Luke A. Guest" Newsgroups: comp.lang.ada Subject: Re: Memory management in games Date: Sun, 28 Nov 2004 01:43:37 +0000 Message-ID: References: <2004112719534675249%david@bottoncom> NNTP-Posting-Host: abyss2.demon.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Trace: news.demon.co.uk 1101606217 25009 62.49.62.197 (28 Nov 2004 01:43:37 GMT) X-Complaints-To: abuse@demon.net NNTP-Posting-Date: Sun, 28 Nov 2004 01:43:37 +0000 (UTC) User-Agent: Pan/0.14.2 (This is not a psychotic episode. It's a cleansing moment of clarity.) Xref: g2news1.google.com comp.lang.ada:6573 Date: 2004-11-28T01:43:37+00:00 List-Id: On Sat, 27 Nov 2004 19:53:46 -0500, David Botton wrote: > Please see these two articles in the advanced section of the AdaPower > Source Code Treasury > > Memory Management with Storage Pools (Anh Vo) > http://www.adapower.com/index.php?Command=Class&ClassID=Advanced&CID=222 > > Memory Management with Storage Pools - Update (Anh Vo) > http://www.adapower.com/index.php?Command=Class&ClassID=Advanced&CID=223 > > You probably should look through the advanced section in general for > other good ideas and practices. Yeah, I did actually read these but didn't see anything that would help me for my particular circumstances. Thanks, Luke.