From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00 autolearn=ham autolearn_force=no version=3.4.4 X-Google-Thread: 103376,d32116f6f91c319f X-Google-Attributes: gid103376,public X-Google-Language: ENGLISH,ASCII-7-bit Path: g2news1.google.com!news4.google.com!news.glorb.com!news.zanker.org!border2.nntp.ams.giganews.com!border1.nntp.ams.giganews.com!nntp.giganews.com!pe2.news.blueyonder.co.uk!blueyonder!peer-uk.news.demon.net!kibo.news.demon.net!news.demon.co.uk!demon!not-for-mail From: "Luke A. Guest" Newsgroups: comp.lang.ada Subject: Re: Ada suitablity as a game dev language Date: Mon, 22 Nov 2004 17:43:07 +0000 Message-ID: References: <41a152c2$1@x-privat.org> <41A2188D.4080305@mailinator.com> NNTP-Posting-Host: abyss2.demon.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Trace: news.demon.co.uk 1101145387 15590 62.49.62.197 (22 Nov 2004 17:43:07 GMT) X-Complaints-To: abuse@demon.net NNTP-Posting-Date: Mon, 22 Nov 2004 17:43:07 +0000 (UTC) User-Agent: Pan/0.14.2 (This is not a psychotic episode. It's a cleansing moment of clarity.) Xref: g2news1.google.com comp.lang.ada:6333 Date: 2004-11-22T17:43:07+00:00 List-Id: On Mon, 22 Nov 2004 17:49:17 +0100, Alex R. Mosteo wrote: > Luke A. Guest wrote: > >> My latest project (a game engine) is being written in C++ basically, >> because I will be able to sell it if it's written in a language that other >> developers can use straight away. If it's written in Ada, I won't be able >> to sell it. > > What about writing it in Your Favorite Language ;) and exporting the > necessary C names for linking and providing the necessary .h files? Is C > hard to sell too? No C would be the easiest to sell. C++ makes things easier because it's OO(ish), but like I said, you can't import C++ into Ada (nicely or portably, it isn't defined by the standard). And yes, you *could* write it in Ada and export them as C functions, but you would still require a compiler that can target your particular platform. Now, as I need my code to be portable, it's C++, unfortunately. Luke.