From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00 autolearn=ham autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,341058becac90668 X-Google-Attributes: gid103376,public X-Google-ArrivalTime: 2003-01-09 02:15:10 PST Path: archiver1.google.com!news1.google.com!newsfeed.stanford.edu!canoe.uoregon.edu!arclight.uoregon.edu!newsfeed.cs.utexas.edu!geraldo.cc.utexas.edu!not-for-mail From: "Bobby D. Bryant" Newsgroups: comp.lang.ada Subject: Re: Feedback wanted: Breakout game using SDL Date: Thu, 09 Jan 2003 04:03:21 -0600 Organization: dis- Message-ID: References: NNTP-Posting-Host: dial-98-3.ots.utexas.edu Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Trace: geraldo.cc.utexas.edu 1042106783 939 128.83.249.115 (9 Jan 2003 10:06:23 GMT) X-Complaints-To: abuse@utexas.edu NNTP-Posting-Date: Thu, 9 Jan 2003 10:06:23 +0000 (UTC) User-Agent: Pan/0.13.3 (That cat's something I can't explain) Xref: archiver1.google.com comp.lang.ada:32806 Date: 2003-01-09T04:03:21-06:00 List-Id: On Wed, 08 Jan 2003 22:46:16 -0500, Chad R. Meiners wrote: > 3. Thick Binding Clarity : The purpose of writing to game was to test > how easy the AdaSDL thick binding is to use. Does the binding look > convenient and easy to use? I'll have to look at it closer when time allows, but I'm glad to see that you're creating a thick binding because I've been itching to do some SDL stuff and have been hesitating because I don't want to get bogged down in programming around Vargas' thin bindings. After a brief initial peek I'd like to give you the same suggestion I just gave David Holm re his OpenGL bindings (see the other thread). Namely, call your _product_ "AdaSDL", but drop "Ada" from the name of the actual Ada packages, so that a program will use simply - with SDL.Video; ... It's abundantly clear that any Ada package is an Ada package! -- Bobby Bryant Austin, Texas