From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: ** X-Spam-Status: No, score=2.1 required=5.0 tests=BAYES_50,FREEMAIL_FROM, HELO_NO_DOMAIN,MAILING_LIST_MULTI,RDNS_NONE,REPLYTO_WITHOUT_TO_CC, SPOOFED_FREEMAIL_NO_RDNS autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,52fd60a337c05842 X-Google-Attributes: gid103376,public X-Google-ArrivalTime: 2002-06-14 15:29:03 PST Path: archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!fr.usenet-edu.net!usenet-edu.net!enst!enst.fr!not-for-mail From: "Gautier direct_replies_not_read" Newsgroups: comp.lang.ada Subject: Re: ada paper critic Date: Fri, 14 Jun 2002 22:28:24 +0000 Organization: ENST, France Sender: comp.lang.ada-admin@ada.eu.org Message-ID: Reply-To: comp.lang.ada@ada.eu.org NNTP-Posting-Host: marvin.enst.fr Mime-Version: 1.0 Content-Type: text/plain; format=flowed X-Trace: avanie.enst.fr 1024093742 55939 137.194.161.2 (14 Jun 2002 22:29:02 GMT) X-Complaints-To: usenet@enst.fr NNTP-Posting-Date: Fri, 14 Jun 2002 22:29:02 +0000 (UTC) Return-Path: X-Originating-IP: [217.162.208.156] X-OriginalArrivalTime: 14 Jun 2002 22:28:24.0334 (UTC) FILETIME=[CBE12AE0:01C213F2] Errors-To: comp.lang.ada-admin@ada.eu.org X-BeenThere: comp.lang.ada@ada.eu.org X-Mailman-Version: 2.0.8 Precedence: bulk List-Help: List-Post: List-Subscribe: , List-Id: comp.lang.ada mail<->news gateway List-Unsubscribe: , Errors-To: comp.lang.ada-admin@ada.eu.org X-BeenThere: comp.lang.ada@ada.eu.org Xref: archiver1.google.com comp.lang.ada:25993 Date: 2002-06-14T22:28:24+00:00 Baugereau: ["Real people who care about speed of generated code (they exist) don't have the choice on many platforms"; C++.] >Agreed, but if you want to make a complete application such as a >videogame or a desktop application with only one language, you need >a more versatile language than Fortran, in my opinion. Sure, but nothing is simple: - the performance of videogames depends much on the that of video coprocessors (the DOS games on bare (S)VGA were an exception) - in which proportion are Asm, C, C++ or others used really for programming games ? For the same language, are popular compilers and tools, or rather specialized, expensive and rare tools used ? A video game ought to be crash-free... - many desktop applications don't really need or use the optimization because badly dosed GUI refreshes ruin performance - my impression (at least looking around in the "business" area) is that the really popular language for desktop applications is Visual Basic, C++ being seen as "guru language" for "techies"... ____________________________________________________________ Gautier -- http://www.mysunrise.ch/users/gdm/index.htm#Ada NB: For a direct answer, address on the Web site! _________________________________________________________________ Send and receive Hotmail on your mobile device: http://mobile.msn.com