From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00 autolearn=ham autolearn_force=no version=3.4.4 X-Google-Thread: 103376,a949937a76bda3b7 X-Google-NewGroupId: yes X-Google-Attributes: gida07f3367d7,domainid0,public,usenet X-Google-Language: ENGLISH,UTF8 Path: g2news1.google.com!news1.google.com!border1.nntp.dca.giganews.com!nntp.giganews.com!feedme.ziplink.net!news.swapon.de!eternal-september.org!feeder.eternal-september.org!.POSTED!not-for-mail From: Simon Wright Newsgroups: comp.lang.ada Subject: Re: Setting up Opengl Date: Thu, 18 Nov 2010 19:53:54 +0000 Organization: A noiseless patient Spider Message-ID: References: <1b5c6b5d-c5aa-4e59-9079-940d3f269e29@q14g2000yqe.googlegroups.com> <976e2a89-130e-4150-8b50-97f68b97330a@z19g2000yqb.googlegroups.com> <4ce45a30$0$7670$9b4e6d93@newsspool1.arcor-online.net> <7a62e247-9a36-4471-a559-4ded9810adea@v12g2000vbh.googlegroups.com> Mime-Version: 1.0 Content-Type: text/plain; charset=utf-8 Content-Transfer-Encoding: 8bit Injection-Info: mx03.eternal-september.org; posting-host="dFCm8HWntFqmDIilBLqEJQ"; logging-data="19384"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX18dZoBKHPTiPda1FKvb5khXR7NNR8rGYrg=" User-Agent: Gnus/5.13 (Gnus v5.13) Emacs/23.2 (darwin) Cancel-Lock: sha1:lKFGr1ht6xtlsHxODlasTpjRUKs= sha1:cgh1/W5OiDC9w/l8J6upwDR7aVI= Xref: g2news1.google.com comp.lang.ada:15598 Date: 2010-11-18T19:53:54+00:00 List-Id: Gautier write-only writes: > On Nov 17, 11:41 pm, Georg Bauhaus host.bauh...@maps.futureapps.de> wrote: > >> The good news: >> Even ignoring that I have an Intel Mac, not a PPC Mac >> supported by this source, I get a fine compile. >> The linking stage fails, perhaps not surprisingly, because >> the setup in my case is for Intel, not PowerPC. > > Hi Georg - unless I'm mistaken, the latest source revision deals with > building GLOBE_3D on Mac for both Intel and PPC processors (not tested > by myself). > > http://globe3d.svn.sourceforge.net/viewvc/globe3d?revision=139&view=revision > > The distribution (from the zip file) should build "out-of-the-box" on > Windows, and (provided you set all source file names lower case) on > Linux. I test and develop it on both systems. The latest revision (139) built globe_3d_demo just fine, but not mini (because there's no file [Mm]ini.adb, I guess!) There was a constraint error eventually .. Exception name: CONSTRAINT_ERROR Message: globe_3d-collision_detection.adb:101 index check failed