From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: * X-Spam-Status: No, score=2.0 required=5.0 tests=BAYES_00,FORGED_MUA_MOZILLA, REPLYTO_WITHOUT_TO_CC autolearn=no autolearn_force=no version=3.4.4 X-Google-Thread: a07f3367d7,43d910f082521047 X-Google-Attributes: gida07f3367d7,public,usenet X-Google-NewGroupId: yes X-Google-Language: ENGLISH,ASCII-7-bit Received: by 10.180.107.167 with SMTP id hd7mr1549736wib.0.1344320643662; Mon, 06 Aug 2012 23:24:03 -0700 (PDT) Path: q11ni5382081wiw.1!nntp.google.com!feed-C.news.volia.net!volia.net!news2.volia.net!feed-A.news.volia.net!npeer.de.kpn-eurorings.net!npeer-ng0.de.kpn-eurorings.net!border2.nntp.ams2.giganews.com!border4.nntp.ams.giganews.com!border2.nntp.ams.giganews.com!border2.nntp.dca.giganews.com!border3.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!ctu-peer!news.nctu.edu.tw!goblin2!goblin.stu.neva.ru!aioe.org!.POSTED!not-for-mail From: "Nasser M. Abbasi" Newsgroups: comp.lang.ada Subject: Re: questions on Ada openGL binding in the GLOBE3D packages Date: Thu, 02 Aug 2012 05:46:35 -0500 Organization: Aioe.org NNTP Server Message-ID: References: Reply-To: nma@12000.org NNTP-Posting-Host: 9ii5QNw33OfeoTzEH8w9ug.user.speranza.aioe.org Mime-Version: 1.0 X-Complaints-To: abuse@aioe.org User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:14.0) Gecko/20120713 Thunderbird/14.0 X-Notice: Filtered by postfilter v. 0.8.2 Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 7bit Date: 2012-08-02T05:46:35-05:00 List-Id: On 8/2/2012 5:19 AM, Niklas Holsti wrote: > > > Subjective opinion and matter of taste. > That is the exact reason why a thin binding should have the same exact naming as the language being mapped to. So that nevery one makes up a name they like on the Ada side. > FWIW, I prefer the Ada-style names. You prefer one style, I prefer another style, a third person prefers another style. So we end up with 10 different Ada programs, written by 10 different programmers, all using the same OPEN GL. Why not keep things standard? The standard is there. No reason to change the names just becuase you do not like this name and I do not like that name. When one looks at C code, all the calls are the same everywhere. > > The C-style names are needlessly long and tedious. It does not matter really. It is the standard. It makes the code easier to understand if the same names are used in Ada and C and Fortran and in any other language. The same exact names. Any way, that is what I think. We agree to disagree I guess. I'll use the 2002 openGL binding to learn a little bit of Ada openGL from, since it matches the C API. So, I am all set now :) regards, --Nasser