From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: * X-Spam-Status: No, score=2.0 required=5.0 tests=BAYES_00,FORGED_MUA_MOZILLA, REPLYTO_WITHOUT_TO_CC autolearn=no autolearn_force=no version=3.4.4 X-Google-Thread: 103376,9625531bdb853f2a X-Google-NewGroupId: yes X-Google-Attributes: gida07f3367d7,domainid0,public,usenet X-Google-Language: ENGLISH,UTF8 Received: by 10.68.227.40 with SMTP id rx8mr8903573pbc.5.1328445290021; Sun, 05 Feb 2012 04:34:50 -0800 (PST) Path: lh20ni263135pbb.0!nntp.google.com!news1.google.com!eweka.nl!lightspeed.eweka.nl!194.134.4.91.MISMATCH!news2.euro.net!feeds.phibee-telecom.net!de-l.enfer-du-nord.net!feeder2.enfer-du-nord.net!gegeweb.org!aioe.org!.POSTED!not-for-mail From: "Nasser M. Abbasi" Newsgroups: comp.lang.ada Subject: Re: what is current status of OpenGL and Ada? Date: Sun, 05 Feb 2012 06:34:44 -0600 Organization: Aioe.org NNTP Server Message-ID: References: Reply-To: nma@12000.org NNTP-Posting-Host: S73IhUdXviTOBMM4YZU9dA.user.speranza.aioe.org Mime-Version: 1.0 X-Complaints-To: abuse@aioe.org User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:9.0) Gecko/20111222 Thunderbird/9.0.1 X-Notice: Filtered by postfilter v. 0.8.2 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 8bit Date: 2012-02-05T06:34:44-06:00 List-Id: On 2/5/2012 6:00 AM, Yannick Duchêne (Hibou57) wrote: > Le Sun, 05 Feb 2012 07:52:25 +0100, Nasser M. Abbasi a > écrit: > >> current OpenGL is 4.2, released 8,2012. >> >> http://en.wikipedia.org/wiki/OpenGL >> >> previous version was 3.3. >> >> The Ada openGL binding I could find is >> >> http://adaopengl.sourceforge.net/ >> >> and was last updated on 2003 ! This is like 100 years ago >> in computer years. > > Not necessarily. The 2003's API may match your needs. Check it before, > only then you will know (newer ≠ better). > I do not have specific needs, just wanted to learn basic openGL a little, and thought why not use Ada. But this binding is very old, and many releases behind current openGL version. I can use c++ and use the current openGL, or use Ada and use much older API version to learn from. It seems all the Ada pages related to this are old. Here is another related page referenced in the readme for Ada openGL http://home.arcor.de/hfvogt/programming.html and it was also last updated in 2002. It looks like the people who did this initially are all gone to do other things. I like Ada more than C/C++, but it seems to me, it is easier and more useful to just use C++ for this sort of thing. Thanks, --Nasser