From: rieachus@comcast.net
Subject: Re: Ada.Numerics.Float_Random.Generator question
Date: Mon, 19 Sep 2016 12:07:19 -0700 (PDT)
Date: 2016-09-19T12:07:19-07:00 [thread overview]
Message-ID: <fbb6e1ab-29da-46a8-b618-ba705877bf62@googlegroups.com> (raw)
In-Reply-To: <5db08ea5-c088-4d16-9d88-d058e4bc48df@googlegroups.com>
On Saturday, September 17, 2016 at 3:40:13 PM UTC-4, Andrew Shvets wrote:
> This works. However, as I'm now looking into the Ada.Numerics.Discrete_Random package, I've noticed that it can generate a random value based on the type that is passed in. This appeals to me and I'd like to do the same for a custom float type (say I want the delta to be 0.01.)
>
> As Ada.Numerics.Float_Random.Generator is not a generic package, I can't use the same approach. The best way that I can think of is to create the same result using From and To and then cast the result to the custom float type.
>
> I hope that there is a better solution to this. Is there?
Since working has to be better, yes. First, what you seem to be asking for is a PRNG that selects from a uniform distribution of fixed point values. To do this take the generic discrete random package, and redeclare it with a fixed point type:
generic
type Result_Subtype is delta <>;
package My_Fixed_Random is
-- Basic facilities
type Generator is limited private;
function Random (Gen : Generator) return Result_Subtype;
procedure Reset (Gen : in Generator;
Initiator : in Integer);
procedure Reset (Gen : in Generator);
-- Advanced facilities
type State is private;
procedure Save (Gen : in Generator;
To_State : out State);
procedure Reset (Gen : in Generator;
From_State : in State);
Max_Image_Width : constant := implementation-defined integer value;
function Image (Of_State : State) return String;
function Value (Coded_State : String) return State;
private
end My_Fixed_Random;
Now in the body, put an instance of generic discrete random fit to your fixed point type:
package body My_Fixed_Random is
type Hidden is range Int64(Result_Subtype'First/Result_Subtype'Small) ..Int64(Result_Subtype'Last/Result_Subtype'Small);
package Hidden_Pkg is new Ada.Numerics.Discrete_Random(Hidden);
Complete with the operations from My_Fixed_Random, multiplying by 'Small and converting to Result_Subtype where needed. All done. ;-) I wish I had gotten this package added to the Numerics section, as you can see it is about a page of very easy code. But there were lots of other issues that needed resolving, and not enough time to resolve them all.
Now for the evils that I hope you never meet. With this package, you should generate only numbers that are multiples of 'Small, and each legal value for Result_Subtype should occur with equal probability. You might have an issue with a value next below 'First, but usually if you have a fixed point type that officially has 2^n - 1 values, you will know what to do to avoid Constraint_Error. More troubling is that the language rules allow for fixed point types where the specified 'Small or 'Delta does not evenly divide one. I do think that permission is right--but if you use it, you had better know a lot about numerics.
next prev parent reply other threads:[~2016-09-19 19:07 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-09-17 19:40 Ada.Numerics.Float_Random.Generator question Andrew Shvets
2016-09-17 20:09 ` J-P. Rosen
2016-09-17 20:14 ` Andrew Shvets
2016-09-17 21:01 ` Jeffrey R. Carter
2016-09-17 23:53 ` Andrew Shvets
2016-09-19 19:07 ` rieachus [this message]
2016-09-25 23:41 ` brbarkstrom
2016-09-26 13:04 ` Robert Eachus
2016-09-26 18:48 ` brbarkstrom
2016-09-29 9:42 ` Some Dude
2016-10-01 3:35 ` Robert Eachus
2016-10-01 3:59 ` Paul Rubin
2016-10-01 14:23 ` Robert Eachus
2016-10-01 15:49 ` Dmitry A. Kazakov
2016-10-01 16:44 ` Robert Eachus
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