From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00 autolearn=ham autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,41100a78496a4c71 X-Google-Attributes: gid103376,public X-Google-ArrivalTime: 2002-04-02 01:27:54 PST Path: archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!newsfeed.online.be!zur.uu.net!ash.uu.net!spool0901.news.uu.net!spool0900.news.uu.net!news0-alterdial.eu.uu.net!not-for-mail From: Juanma Barranquero Newsgroups: comp.lang.ada Subject: Re: Nethack! (was): AdaGames Date: Tue, 02 Apr 2002 11:27:52 +0200 Message-ID: References: <98104da8.0203280310.143a1c18@posting.google.com> <4519e058.0203290613.73b55af4@posting.google.com> <6g4gaugv9a85i56kvgcgmu4h2jkjprutec@4ax.com> <4519e058.0204010704.ed2cd06@posting.google.com> X-Newsreader: Forte Agent 1.91/32.564 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit NNTP-Posting-Host: 62.22.27.143 X-Trace: news0-alterdial.eu.uu.net 1017739671 157 62.22.27.143 Xref: archiver1.google.com comp.lang.ada:21985 Date: 2002-04-02T11:27:52+02:00 List-Id: On 1 Apr 2002 07:04:08 -0800, dennison@telepath.com (Ted Dennison) wrote: >Seeing as I had a version running on a 256K Amiga 17 years ago, I'd >say *considerably* less than 200K SLOCS. I haven't got that line count out of thin air. I used "wc -l" on the sources, and I didn't count the source of all ports, only /src, /include and the Windows-specific directories (and only of .c and .h files, not auxiliary ones). Rest assured current NetHack is not as lightweight as the Rogue/Hack/NetHack releases of 17 years ago... Pre-build binaries' sizes are: Non-windowing, 1728 KB; windowing, 2052 KB. >Also "farily simple" compared to its spiritual successor today, >DiabloII. On the contrary: gamers who routinely play Diablo/DiabloII *and* NetHack are usually pretty clear in stating that NetHack is a lot more complex and interesting. Obviously, is not as visually appealing as those two, but gameplay is more developed. >It would certainly be very little work to get a basic rev of it up and >running, which is what one needs to get a Free Software project >rolling. Not that I want to start any kind of flame war here, but I think you're *not* talking about the current state of development of NetHack. Porting the 3.4.0 NetHack (straight from www.nethack.org) to Ada is not "very little work" for any practical definition of the words. I don't know what do you mean by "a basic rev of it", because even simplifying NetHack would be a daunting task right now. /Lektu