From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00 autolearn=unavailable autolearn_force=no version=3.4.4 X-Received: by 10.236.128.195 with SMTP id f43mr682915yhi.45.1399374372311; Tue, 06 May 2014 04:06:12 -0700 (PDT) X-Received: by 10.182.225.170 with SMTP id rl10mr207271obc.11.1399374372142; Tue, 06 May 2014 04:06:12 -0700 (PDT) Path: border1.nntp.dca3.giganews.com!backlog3.nntp.dca3.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!hw13no689419qab.0!news-out.google.com!gi6ni747igc.0!nntp.google.com!r10no1091461igi.0!postnews.google.com!glegroupsg2000goo.googlegroups.com!not-for-mail Newsgroups: comp.lang.ada Date: Tue, 6 May 2014 04:06:11 -0700 (PDT) In-Reply-To: <0957454d-bf39-4444-8c4f-2ead1cbb96a3@googlegroups.com> Complaints-To: groups-abuse@google.com Injection-Info: glegroupsg2000goo.googlegroups.com; posting-host=96.226.229.208; posting-account=zwxLlwoAAAChLBU7oraRzNDnqQYkYbpo NNTP-Posting-Host: 96.226.229.208 References: <0957454d-bf39-4444-8c4f-2ead1cbb96a3@googlegroups.com> User-Agent: G2/1.0 MIME-Version: 1.0 Message-ID: Subject: Re: ANN: GCC 4.9.0 for Mac OS X Mavericks From: "Dan'l Miller" Injection-Date: Tue, 06 May 2014 11:06:12 +0000 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable X-Original-Bytes: 2039 Xref: number.nntp.dca.giganews.com comp.lang.ada:186263 Date: 2014-05-06T04:06:11-07:00 List-Id: On Tuesday, May 6, 2014 5:08:39 AM UTC-5, kylix wrote: > > I try port my Ada SDL game to iphone, and found clang is the only way, so= you can't use Ada develop > app for ios. Some open source projects hack other languages (such as gola= ng, haskell) work on > jailbroken iphone, but i don't think that fit your desire. What was the blocking obstacle that you could not fix regarding linking Cla= ng-compiled Objective-C or Objective-C++ with GCC-compiled Ada? (I am not = interested in fully replacing Clang-compiled Objective-C[++] for iOS's UI w= ith Ada--only using Ada the way that Apple recommends using C++ with Object= ive-C++ as invoked by Objective-C[++].)