From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-0.9 required=5.0 tests=BAYES_00,FORGED_GMAIL_RCVD, FREEMAIL_FROM autolearn=no autolearn_force=no version=3.4.4 X-Google-Thread: 103376,aac82e8a952af304 X-Google-Attributes: gid103376,public,usenet X-Google-Language: ENGLISH,ASCII Path: g2news1.google.com!postnews.google.com!z17g2000hsg.googlegroups.com!not-for-mail From: Gene Newsgroups: comp.lang.ada Subject: Re: Ada-OpenGL bindings? Date: Fri, 7 Mar 2008 21:29:50 -0800 (PST) Organization: http://groups.google.com Message-ID: References: <47D07012.10402@obry.net> <204ba362-79c7-4936-ac7a-9102002e68c9@m36g2000hse.googlegroups.com> NNTP-Posting-Host: 70.101.174.178 Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable X-Trace: posting.google.com 1204954191 31636 127.0.0.1 (8 Mar 2008 05:29:51 GMT) X-Complaints-To: groups-abuse@google.com NNTP-Posting-Date: Sat, 8 Mar 2008 05:29:51 +0000 (UTC) Complaints-To: groups-abuse@google.com Injection-Info: z17g2000hsg.googlegroups.com; posting-host=70.101.174.178; posting-account=-BkjswoAAACC3NU8b6V8c50JQ2JBOs04 User-Agent: G2/1.0 X-HTTP-UserAgent: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1; .NET CLR 1.1.4322; .NET CLR 2.0.50727; .NET CLR 3.0.04506.30),gzip(gfe),gzip(gfe) Xref: g2news1.google.com comp.lang.ada:20231 Date: 2008-03-07T21:29:50-08:00 List-Id: On Mar 6, 8:24=A0pm, Gene wrote: > On Mar 6, 5:28=A0pm, Pascal Obry wrote: > > > A Moore a =E9crit : > > > > I have unsuccessfully searched for these, and found not a single worki= ng > > > one. Can you help? > > > On which platform? > > > Pascal. > > For Windows there is a thine OpenGL and GLUT binding that works as-is > with GNAT 3.15p athttp://www.eecs.usma.edu/research/=A0. =A0We've been > using it for student projects for a long time. =A0This year a colleague > got it working with the GAP 2007 distribution (which I believe is the > same as GPL 2007). =A0If there is interest, I will post it. > > Gene I should have mentioned that the binding I mentioned is merely an update of Mark Kilgard's old one. The down side is that it's _very_ thin. Probably too thin. Looks like it was done mostly with some tool. On the other hand, I re-implemented the Asteroids game that was included with Mark's distribution and made it nearly complete. It makes a nice introduction to the callback architecture of OpenGL for folks seeing this kind of thing for the first time. Lots of fun, too.