From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00,FREEMAIL_FROM autolearn=unavailable autolearn_force=no version=3.4.4 X-Received: by 10.43.28.197 with SMTP id rv5mr20265429icb.23.1407058550047; Sun, 03 Aug 2014 02:35:50 -0700 (PDT) X-Received: by 10.140.87.67 with SMTP id q61mr206467qgd.1.1407058550015; Sun, 03 Aug 2014 02:35:50 -0700 (PDT) Path: border2.nntp.dca1.giganews.com!nntp.giganews.com!h18no13010388igc.0!news-out.google.com!b3ni5177qac.1!nntp.google.com!j15no4130434qaq.0!postnews.google.com!glegroupsg2000goo.googlegroups.com!not-for-mail Newsgroups: comp.lang.ada Date: Sun, 3 Aug 2014 02:35:49 -0700 (PDT) In-Reply-To: <64ff459f-98c0-4fab-bcdd-d9fafe3311e6@googlegroups.com> Complaints-To: groups-abuse@google.com Injection-Info: glegroupsg2000goo.googlegroups.com; posting-host=76.20.243.45; posting-account=0e_2YQoAAACiyvAQE9nydlmk8joBaY1J NNTP-Posting-Host: 76.20.243.45 References: <64ff459f-98c0-4fab-bcdd-d9fafe3311e6@googlegroups.com> User-Agent: G2/1.0 MIME-Version: 1.0 Message-ID: Subject: Re: is getting OpenGL to work with Ada a lost cause? From: jsquirek@gmail.com Injection-Date: Sun, 03 Aug 2014 09:35:50 +0000 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Xref: number.nntp.dca.giganews.com comp.lang.ada:188118 Date: 2014-08-03T02:35:49-07:00 List-Id: On Saturday, August 2, 2014 4:54:33 PM UTC-4, pinc...@gmail.com wrote: > I've noticed that most, if not all the tutorials are set up to use OpenGl= with C/C++ (and in SOME cases, ObjectPascal/Delphi). >=20 >=20 >=20 > all the tutorials for using them with Ada are out of date, or have dead l= inks. >=20 >=20 >=20 > I've all but given up. >=20 > especially since the only binding that works with my setup (win 7) is glo= be_3d. >=20 >=20 >=20 > sad. Well, I will admit it isn't easy at first to learn and get complicated libr= aries running with Ada on Windows but it certainly isn't a lost cause. If y= ou are such a novice that you are looking to learn OpenGL with Ada tutorial= s I would say it is a lost cause -- there just are not much of us in the co= mmunity and up to date tutorials especially for specific libraries are rare= . OpenGL is a C library designed for C programmers so it is probably best y= ou use C first then apply your knowledge to using Ada libraries if you are = still adamant.