From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.3 required=5.0 tests=BAYES_00,INVALID_MSGID, MSGID_FROM_MTA_HEADER autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 126597,379c1e544eb51c83 X-Google-Attributes: gid126597,public X-Google-ArrivalTime: 1982-11-02 09:30:08 PST Message-ID: Newsgroups: net.lang.ada Path: utzoo!utcsrgv!donald X-Path: utzoo!utcsrgv!donald From: utcsrgv!donald Date: Tue Nov 2 12:30:07 1982 Subject: Re: Fixed point data in Ada References: X-Google-Info: Converted from the original B-News header Posted: Tue Nov 2 11:34:15 1982 Received: Tue Nov 2 12:30:07 1982 Date: 1982-11-02T12:30:07+00:00 List-Id: What's all the fuss about the fixed-point computation? Fixed point numbers are just values which have an absolute error rather than a relative error as in floating point. The way that fixed point numbers in Ada are obviously intended to be implemented is as scaled binary integers (note the power of two delta), to satisfy the urges of those that want to perform "real" arithmetic on little microprocessors controlling cruise missiles that don't have hardware floating-point (and can't take software floating-point). Of course, fixed-point computations are much nastier with regard to error analyses, but as long as that cruise missile reaches them ruskies...