From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-0.3 required=5.0 tests=BAYES_00,FREEMAIL_FROM, REPLYTO_WITHOUT_TO_CC,XPRIO autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,d84092469f2fa6ea,start X-Google-Attributes: gid103376,public X-Google-ArrivalTime: 2002-12-02 17:05:12 PST Path: archiver1.google.com!news1.google.com!newsfeed.stanford.edu!canoe.uoregon.edu!logbridge.uoregon.edu!panix!newsfeed.mathworks.com!solaris.cc.vt.edu!news.vt.edu!msunews!not-for-mail From: "Chad R. Meiners" Newsgroups: comp.lang.ada Subject: A toy breakout game in Ada Date: Mon, 2 Dec 2002 19:58:58 -0500 Organization: Michigan State University Message-ID: Reply-To: "Chad R. Meiners" NNTP-Posting-Host: arctic.cse.msu.edu X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2720.3000 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 Xref: archiver1.google.com comp.lang.ada:31363 Date: 2002-12-02T19:58:58-05:00 List-Id: If anyone is interested, I have posted a simple and partly complete breakout game that uses the SDL libraries. It is at http://www.cse.msu.edu/~meinersc/bricks/abricks.zip It includes a windows binary and source code. Be warned that the source code was cobbled together to test the functionality of the AdaSDL thick binding. When time permits I may extend and clean up the source code in the future. Feel free to send feedback if you enjoy the program. -Chad R. Meiners