From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: ** X-Spam-Status: No, score=2.1 required=5.0 tests=BAYES_20,INVALID_MSGID, REPLYTO_WITHOUT_TO_CC autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,cd962bca2451dfbc,start X-Google-Attributes: gid103376,public From: Mark Elson Subject: static objects in ADA Date: 1999/04/21 Message-ID: #1/1 X-Deja-AN: 469098855 X-NNTP-Posting-Host: tioman.demon.co.uk:158.152.120.33 X-Complaints-To: abuse@demon.net X-Trace: news.demon.co.uk 924694863 nnrp-11:26928 NO-IDENT tioman.demon.co.uk:158.152.120.33 Organization: SSL MIME-Version: 1.0 Reply-To: Mark Elson Newsgroups: comp.lang.ada Date: 1999-04-21T00:00:00+00:00 List-Id: Hi, I'm a C++ programmer who is new to ADA. I've looked briefly in the Ref Manual and the FAQ but I can't find the answer to the following question Is there an equivalent declaration (in ADA 95) to the static used in C++, i.e. so that objects are created at link time rather than at run time? I am working on an embedded app which has a very short "boot-up" time requirement (10 to 20 ms). I am being told that using objects will greatly increase my app start time because of object creation overhead. Any comments appreciated. TIA -- Mark Elson