From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-0.5 required=5.0 tests=BAYES_05 autolearn=ham autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,d06a6986d0e3e02b X-Google-Attributes: gid103376,public X-Google-ArrivalTime: 2002-01-11 10:21:04 PST Path: archiver1.google.com!news1.google.com!sn-xit-02!supernews.com!newsfeed.direct.ca!look.ca!opentransit.net!newsfeed.comtenidos.com!newsfeeder.wanadoo.es!not-for-mail From: Necros Newsgroups: comp.lang.ada Subject: RE: Graphics Date: Fri, 11 Jan 2002 18:11:22 +0000 (UTC) Organization: Necros Message-ID: References: NNTP-Posting-Host: 62-36-155-132.dialup.uni2.es X-Trace: news.wanadoo.es 1010772682 16356 62.36.155.132 (11 Jan 2002 18:11:22 GMT) X-Complaints-To: usenet@wanadoo.es NNTP-Posting-Date: Fri, 11 Jan 2002 18:11:22 +0000 (UTC) User-Agent: Xnews/4.11.09 Xref: archiver1.google.com comp.lang.ada:18790 Date: 2002-01-11T18:11:22+00:00 List-Id: Ok, thanks... I'm programming a Concurrency game in Ada95, and i would want to be able to generate the initial graphic elements from external program (Paint Shop Pro, Corel Draw)... it would only them in virtual memory to begin, and it would create miscelenea later with them,,, In language C is easy, in Ada, I don't Know for where to begin... The game is a practice, PCMAN Vs Monsters. Thanks,