From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.3 required=5.0 tests=BAYES_00,INVALID_MSGID autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,9ef85bf270d7af60 X-Google-Attributes: gid103376,public From: tmoran@bix.com Subject: How do you make sounds with ADA95? Date: 1999/06/29 Message-ID: #1/1 X-Deja-AN: 495083537 References: <7l9apf$rqv$1@news.fsu.edu> X-Complaints-To: abuse@pacbell.net X-Trace: typhoon-sf.snfc21.pbi.net 930637933 207.214.211.67 (Mon, 28 Jun 1999 23:32:13 PDT) Organization: SBC Internet Services NNTP-Posting-Date: Mon, 28 Jun 1999 23:32:13 PDT Newsgroups: comp.lang.ada Date: 1999-06-29T00:00:00+00:00 List-Id: > ... I can't use the Meridian compiler. I currently have the Aonix > compiler installed on my Win95 system. Does anyone know if the > Windex package will still work with MSDOS, because I need both > environments. You have to generate sound in very different ways (at the low level) in MSDOS and Windows. You already have the MSDOS code, which won't work with Windows, and folks have suggested some Windows approaches, which won't work with MSDOS. I don't know which Aonix compiler you have, but I'd be surprised if it targets both MSDOS and Windows. What's wrong with the old .exe (or .com?) file for MSDOS? Are you really upgrading a program to run on MSDOS systems?