From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.3 required=5.0 tests=BAYES_00,INVALID_MSGID autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,fd26676e94ec9b24 X-Google-Attributes: gid103376,public From: tmoran@bix.com Subject: Re: Simple Case Study in Types. Chords. Date: 1999/12/11 Message-ID: #1/1 X-Deja-AN: 559292914 References: <384B5CDD.9784004E@collins.rockwell.com> X-Complaints-To: abuse@pacbell.net X-Trace: typhoon-sf.snfc21.pbi.net 944899557 206.170.2.189 (Sat, 11 Dec 1999 00:05:57 PST) Organization: SBC Internet Services NNTP-Posting-Date: Sat, 11 Dec 1999 00:05:57 PST Newsgroups: comp.lang.ada Date: 1999-12-11T00:00:00+00:00 List-Id: >Is anyone aware of any freely available Ada packages that can be >used to mess around with a sound card on a Win98 or Linux/Intel PC? CLAW includes a package to handle Windows sound, including dynamically creating a waveform in memory (the demo program plays a tune while you can vary attack and harmonic content with two slider bars). The package doesn't do the MultiMedia stuff, but you can do a lot. Claw is freely available to anyone who wants to write a check to RR Software. Claw.Sounds is not part of the $0 downloadable version of Claw, however. Someone posted a package to do some of the Windows sound stuff about a year ago - check dejanews. I have routines to control a SoundBlaster type card, including handling the interrupts and DMA, but I wrote it for a 16 bit DOS environment and it likely won't even run under tyrannical OSes like Windows. Send mail if you want it anyway (but I'll be out of town next week).