From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.3 required=5.0 tests=BAYES_00,INVALID_MSGID autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,f70efc7fd84399b9 X-Google-Attributes: gid103376,public From: jerry@jvdsys.stuyts.nl (Jerry van Dijk) Subject: Re: Graphics in ADA Date: 1999/03/03 Message-ID: #1/1 X-Deja-AN: 450746107 References: <350D2.6016$sv1.12204700@firenze.visi.net> Organization: * JerryWare *, Leiden, Holland Newsgroups: comp.lang.ada Date: 1999-03-03T00:00:00+00:00 List-Id: William E. Huttemann Jr. (huttemannw@hotmail.com) wrote: : Does anyone know how to implement VGA graphics in ADA? Yes. :-) More helpful: 1) VGA graphics usually mean using DOS. If you are using the GNAT compiler on DOS, it comes with both a standard VGA graphics packages and a SVGA (VESA/VBE) based package. 2) If you are using a form of windows, AdaGraph is quite easy to use for basic graphics. It is available for both GNAT and ObjectAda. 3) If you are using Linux, there is a package for using vgalib from Ada. A X-based version of AdaGraph is underway. All of the above can be found on my homepage. Alternatives are to use a binding to one of the many portable graphics libraries such as Gtk, Tcl/Tk, OpenGl/Mesa with GLUT, etc. However, as a beginner I would advice using one of the easier to use native packages. -- -- Jerry van Dijk | Leiden, Holland -- Team Ada | jdijk@acm.org -- see http://stad.dsl.nl/~jvandyk