From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.3 required=5.0 tests=BAYES_00,INVALID_MSGID autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,31d67020d4b04d5b X-Google-Attributes: gid103376,public From: stt@houdini.camb.inmet.com (Tucker Taft) Subject: Re: Simple Real_Time.Time_Span question Date: 1998/10/13 Message-ID: #1/1 X-Deja-AN: 400714258 Sender: news@inmet.camb.inmet.com (USENET news) X-Nntp-Posting-Host: houdini.camb.inmet.com References: <6vvsgo$rvo$1@nnrp1.dejanews.com> Organization: Intermetrics, Inc. Newsgroups: comp.lang.ada Date: 1998-10-13T00:00:00+00:00 List-Id: dennison@telepath.com wrote: : I need to convert values of Ada.Real_Time.Time_Span into floating point : values for use in time-based simulation calculations. I'd think there *has* : to be a way to do this, but I don't see one. All I see is the ability to do : it indirectly via a conversion to Duration. But that looses the extra : accuracy of Time_Span, which was the whole point of using it in the first : place. : Am I missing something? You might try using Split(Time_Of(),...), and then multiplying the resulting reduced Time_Span by 1000 before converting it to Duration. That should end up preserving more of the accuracy. You could run the 1000* back through the Split(Time_Of()) combo again to get even more accuracy. E.g.: function To_Float(TS : Time_Span) return Float is SC1, SC2, SC3 : Seconds_Count; TS1, TS2, TS3 : Time_Span; begin -- Use Split(Time_Of()) to split time span into seconds and fraction -- Repeat twice to get microseconds and fraction thereof Split(Time_Of(0, TS), SC1, TS1); Split(Time_Of(0, TS1*1000), SC2, TS2); Split(Time_Of(0, TS2*1000), SC3, TS3); -- NOTE: it is safe to multiply by 1000 because RM95 D.8(31) -- guarantees that Time_Span'Last is >= 3600 seconds. -- Finally do the conversion of the remaining time-span to duration -- and add to other pieces. return (Float(SC1)*1.0E9 + Float(SC2)*1.0E6 + Float(SC3)*1.0E3 + Float(To_Duration(TS3*1000))) / 1.0E9; end To_Float; No comment on how fast the above will run... : -- : T.E.D. -- -Tucker Taft stt@inmet.com http://www.inmet.com/~stt/ Intermetrics, Inc. Burlington, MA USA An AverStar Company