From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.3 required=5.0 tests=BAYES_00,INVALID_MSGID autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,be1cad394fc8713f X-Google-Attributes: gid103376,public From: jerry@jvdsys.nextjk.stuyts.nl (Jerry van Dijk) Subject: Re: low-level Date: 1998/04/13 Message-ID: #1/1 X-Deja-AN: 343757605 References: <01bd66bc$73c7ca40$beda4cc3@carlos> Organization: * JerryWare *, Leiden, Holland Newsgroups: comp.lang.ada Date: 1998-04-13T00:00:00+00:00 List-Id: Carlos Piqueres Ayela (piqueres@mundivia.es) wrote: : I'm using GNAT 3.10 and Windows 95. : I'm using the Jerry Van Dijk 's great Adagraph package to do simple : graphics. How could I resist... : But what I want to know is how you can access directly to the hardware (for : example the SVGA hardware, BIOS interrupts...) for writing your own routins : (graphics, hardware drivers...). Well, the trouble is that all those things are DOS related, and do not exist as such in the Wonderful world of Windows. As for graphics, alternatives are using DirectX or OpenGL under Windows. Otherwise, use the DOS compiler. My VGA and SVGA programs contain a number of packages showing you how to do this sort of thing. Note that the DOS compiler runs happily in a windows dos box, and so do its programs. As I do not have the web space to put it up, I'll mail you the latest version of my SVGA (vbe 1.2/2.0) graphics package for DOS. Jerry. -- -- Jerry van Dijk | email: jdijk@acm.org -- Leiden, Holland | member Team-Ada