From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=0.6 required=5.0 tests=BAYES_00,TO_NO_BRKTS_FROM_MSSP autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,92c39a3be0a7f17d X-Google-Attributes: gid103376,public X-Google-ArrivalTime: 2001-12-21 07:42:31 PST Path: archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!out.nntp.be!propagator-SanJose!in.nntp.be!newsranger.com!www.newsranger.com!not-for-mail Newsgroups: comp.lang.ada From: Ted Dennison References: <1008884265.464967@master.nyc.kbcfp.com> Subject: Re: RE: Future with Ada Message-ID: X-Abuse-Info: When contacting newsranger.com regarding abuse please X-Abuse-Info: forward the entire news article including headers or X-Abuse-Info: else we will not be able to process your request X-Complaints-To: abuse@newsranger.com NNTP-Posting-Date: Fri, 21 Dec 2001 10:42:27 EST Organization: http://www.newsranger.com Date: Fri, 21 Dec 2001 15:42:27 GMT Xref: archiver1.google.com comp.lang.ada:18205 Date: 2001-12-21T15:42:27+00:00 List-Id: In article <1008884265.464967@master.nyc.kbcfp.com>, Hyman Rosen says... >I think the classic counterexample is computer games. They have huge >development costs, volatile development schedules, and short shelf lives. True, that's the toughest nut. But in a sense, that is the way things are because that is the way things are. People have been writing computer games just for fun almost as long as computers have been around, so I highly doubt they'd disappear altogether under some different incentive system. Some types of games, eg: Massively Multiplayer Online games, wouldn't even be affected all that much. As much as I play games (I have a large bookshelf full of them at home, and another closet full of obsolete ones), I have actually thought about this a great deal. I think the only real problem with Free Software games is that open sources make it too easy for programmers to cheat in muliplayer games. Everything would basicly have to be designed with a host and dumb clients. --- T.E.D. homepage - http://www.telepath.com/dennison/Ted/TED.html No trees were killed in the sending of this message. However a large number of electrons were terribly inconvenienced.