From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.5-pre1 (2020-06-20) on ip-172-31-74-118.ec2.internal X-Spam-Level: X-Spam-Status: No, score=0.8 required=3.0 tests=BAYES_50,LOTS_OF_MONEY autolearn=ham autolearn_force=no version=3.4.5-pre1 Date: 10 Sep 93 15:34:50 GMT From: sgi!odin!shindo.esd.sgi.com!davemc@ames.arc.nasa.gov (Dave McAllister) Subject: Re: TRI-Ada '94 Topics Message-ID: List-Id: In article <26ocs7INN3gl@umbc4.umbc.edu>, berman@umbc.edu (Mike Berman) writes: |> dewar@cs.nyu.edu (Robert Dewar) writes: |> >The suggestion of a talk from an organization using Ada in a non-mandated |> >setting seems a good one to me. An obvious candidate is Silicon Graphics. |> >Not only are they using Ada for all their virtual reality stuff, but also |> >they strongly claim that they could not have succeeded in this task using |> >C++ and it would be interesting to here why. |> |> I couldn't agree more on the topic or the speaker, but why wait until |> '94? Dave already gave this talk at WADAS '93, and this talk would be better |> off if given at a conference with more general appeal. |> |> I know that Ada Paintball is being demoed at OOPSLA. What we need for |> Tri-Ada '94, or, better yet, OOPSLA, Object Expo, etc., etc., is more |> proof positive along the same lines as what SGI has already done. |> |> |> |> -- |> Mike Berman |> University of Maryland, Baltimore County Fastrak Training, Inc. |> berman@umbc.edu (301)924-0050 |> The views represented in the above post are my own. SGI builds the tools to build the neat stuff. What we do with Ada is break the conventional boundaries... along with the hardware, OS, linker, graphics pipeline and the Ada marketing budget ($ZERO)) { Maybe I should start a Greg here "Send me $100,000 and I'll market something. I'll even promise to do it well} ;-) Actually, you'll hear something along these lines from Way Ting, Vice President of the Visual Magic Division at SGI in this years TRI/Ada keynote. (along with more 'way' jokes than you can stand.... "Way to go Way.... we're still WaiTing! ) dave McAllister -- *SHINDO - the ART of the MIND* *Fortune for the day*