From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00,WEIRD_PORT autolearn=ham autolearn_force=no version=3.4.4 X-Google-Thread: 103376,7f10a793045275 X-Google-NewGroupId: yes X-Google-Attributes: gida07f3367d7,domainid0,public,usenet X-Google-Language: ENGLISH,ASCII-7-bit Received: by 10.68.232.169 with SMTP id tp9mr1320635pbc.6.1333797140163; Sat, 07 Apr 2012 04:12:20 -0700 (PDT) Path: r9ni28733pbh.0!nntp.google.com!news2.google.com!news.glorb.com!feeder.erje.net!eternal-september.org!feeder.eternal-september.org!mx04.eternal-september.org!.POSTED!not-for-mail From: Ludovic Brenta Newsgroups: comp.lang.ada Subject: Re: ada game programming or other sound solutions? Date: Sat, 07 Apr 2012 13:12:20 +0200 Organization: A noiseless patient Spider Message-ID: <87iphbvlrf.fsf@ludovic-brenta.org> References: <26607024.36.1333472225971.JavaMail.geo-discussion-forums@vbym2> Mime-Version: 1.0 Injection-Info: mx04.eternal-september.org; posting-host="6xClJHSc8T7LsfSD0c42UQ"; logging-data="32713"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+WA1S/mLOl5pSYdjD6bfOJ" User-Agent: Gnus/5.13 (Gnus v5.13) Emacs/23.4 (gnu/linux) Cancel-Lock: sha1:crwqqYEUL/8Pf6tGd/MoqcPzF4w= sha1:8GasA7HtPSjLtfVHPbob85MpZpk= Content-Type: text/plain; charset=us-ascii Date: 2012-04-07T13:12:20+02:00 List-Id: Qunying writes: > I did not use it, but I heard of > http://sourceforge.net/projects/adasdl/. As SDL is for game > programming, maybe it is more suited to your task. See a largish example of how to use AdaSDL here: http://www.ada-france.org:8081/branch/changes/org.ludovic-brenta.defendguin I wrote that to teach myself Ada and SDL a few years ago :) -- Ludovic Brenta.