From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00,FREEMAIL_FROM autolearn=ham autolearn_force=no version=3.4.4 X-Google-Thread: a07f3367d7,56525db28240414a X-Google-Attributes: gida07f3367d7,public,usenet X-Google-NewGroupId: yes X-Google-Language: ENGLISH,ASCII-7-bit Received: by 10.224.33.210 with SMTP id i18mr1942409qad.4.1343910203316; Thu, 02 Aug 2012 05:23:23 -0700 (PDT) Path: a15ni8244745qag.0!nntp.google.com!border1.nntp.dca.giganews.com!nntp.giganews.com!goblin3!goblin.stu.neva.ru!gegeweb.org!news.glorb.com!postnews.google.com!glegroupsg2000goo.googlegroups.com!not-for-mail From: Keean Schupke Newsgroups: comp.lang.ada Subject: Re: Efficient Sequential Access to Arrays Date: Mon, 30 Jul 2012 00:16:44 -0700 (PDT) Organization: http://groups.google.com Message-ID: <856369d1-ae16-4da9-a045-32551355c260@googlegroups.com> References: <01983f1c-f842-4b1f-a180-bcef531dad4c@googlegroups.com> <543da562-a07d-4aba-b46b-11d1d7a90900@googlegroups.com> <876295g3oh.fsf@adaheads.sparre-andersen.dk> NNTP-Posting-Host: 82.44.19.199 Mime-Version: 1.0 X-Trace: posting.google.com 1343633529 18751 127.0.0.1 (30 Jul 2012 07:32:09 GMT) X-Complaints-To: groups-abuse@google.com NNTP-Posting-Date: Mon, 30 Jul 2012 07:32:09 +0000 (UTC) In-Reply-To: <876295g3oh.fsf@adaheads.sparre-andersen.dk> Complaints-To: groups-abuse@google.com Injection-Info: glegroupsg2000goo.googlegroups.com; posting-host=82.44.19.199; posting-account=T5Z2vAoAAAB8ExE3yV3f56dVATtEMNcM User-Agent: G2/1.0 Content-Type: text/plain; charset=ISO-8859-1 Date: 2012-07-30T00:16:44-07:00 List-Id: On Monday, 30 July 2012 07:31:58 UTC+1, Jacob Sparre Andersen wrote: > robin.vowels writes: > > > > > On Monday, 16 July 2012 04:40:08 UTC+10, Keean Schupke wrote: > > > > >> The Monte-Carlo simulator I am working on is now performing better in > > >> Ada than in C++ using profile-guided compilation (57k simulations per > > >> second for Ada vs 56k simulations per second for C++). > > > > > > One part in 59 is not a significant difference. > > > > That depends on the variance. But reporting performance numbers without > > the corresponding variance/standard deviation is very bad style. > > > > Greetings, > > > > Jacob > > -- > > "How may I be honest with you today?" C++: avg=56.415 var=0.001 Ada: avg=57.712 var=0.001 Cheers, Keean.