From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00,FREEMAIL_FROM autolearn=unavailable autolearn_force=no version=3.4.4 X-Received: by 10.68.219.226 with SMTP id pr2mr11238699pbc.4.1408900577583; Sun, 24 Aug 2014 10:16:17 -0700 (PDT) X-Received: by 10.140.36.234 with SMTP id p97mr378qgp.14.1408900577499; Sun, 24 Aug 2014 10:16:17 -0700 (PDT) Path: eternal-september.org!reader01.eternal-september.org!reader02.eternal-september.org!news.eternal-september.org!news.eternal-september.org!news.eternal-september.org!feeder.eternal-september.org!feeder.erje.net!eu.feeder.erje.net!news.glorb.com!r2no6362098igi.0!news-out.google.com!j6ni7969qas.0!nntp.google.com!i13no2513310qae.1!postnews.google.com!glegroupsg2000goo.googlegroups.com!not-for-mail Newsgroups: comp.lang.ada Date: Sun, 24 Aug 2014 10:16:17 -0700 (PDT) In-Reply-To: <64ff459f-98c0-4fab-bcdd-d9fafe3311e6@googlegroups.com> Complaints-To: groups-abuse@google.com Injection-Info: glegroupsg2000goo.googlegroups.com; posting-host=75.178.36.13; posting-account=bDZo8goAAADwRO71ouDFRMCIZ96XBCK3 NNTP-Posting-Host: 75.178.36.13 References: <64ff459f-98c0-4fab-bcdd-d9fafe3311e6@googlegroups.com> User-Agent: G2/1.0 MIME-Version: 1.0 Message-ID: <81012988-f550-4a82-88eb-7bdbd05a3789@googlegroups.com> Subject: Re: is getting OpenGL to work with Ada a lost cause? From: gdotone@gmail.com Injection-Date: Sun, 24 Aug 2014 17:16:17 +0000 Content-Type: text/plain; charset=ISO-8859-1 Xref: news.eternal-september.org comp.lang.ada:21888 Date: 2014-08-24T10:16:17-07:00 List-Id: newbie question: can the opengl specification be implemented in ADA? would it be faster or slower comparing such an implementation in C, well would it necessary have to be much slower? is there an ada compiler that generates assembly directly, not using C then assembler?