From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.3 required=5.0 tests=BAYES_00,FREEMAIL_FROM, INVALID_MSGID,XPRIO autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,74513348b5a1511d,start X-Google-Attributes: gid103376,public From: "Josh Highley" Subject: Joystick or gamepad package? Date: 1999/08/10 Message-ID: <7oqnrm$oe9$1@bgtnsc01.worldnet.att.net>#1/1 X-Deja-AN: 511296453 X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 X-Complaints-To: abuse@worldnet.att.net X-Trace: bgtnsc01.worldnet.att.net 934339254 25033 12.66.96.162 (11 Aug 1999 02:40:54 GMT) Organization: AT&T WorldNet Services X-MSMail-Priority: Normal NNTP-Posting-Date: 11 Aug 1999 02:40:54 GMT Newsgroups: comp.lang.ada Date: 1999-08-11T02:40:54+00:00 List-Id: Does anyone know of an Ada package for using a joystick or gamepad? I haven't done much Win32 programming and I wasn't able to get the win32 services working. A short code snipet using the joystick procedures in "win32.mmsystem.ads" would probably get me going. At this point, all I need to know is how to read the position of the stick -- not the buttons. Thanks, Josh Highley joshhighley@hotmail.com