Raffaele schrieb in Nachricht <37144CB1.DB7CC775@dynamite.com.au>... > I am also trying to use OpenGL with ObjectAda (Win32). The trouble I am >having >is in finding a GLUT-Ada binding. Did you use GLUT or the default, and >outdated, aux >library? > >Regards, >Raffaele Filardo I did neither use GLAUX nor GLUT. I use GLU (glu.h, win32.glu) and GL (gl.h, win32.gl) from the original Win32Ada binding. You may also use the package opengl from the winapi binding distributed with the openpack bundle of OA. It's written by J. Walker. Not to use Aux requires some work, when you use fonts, but we have a nice font and string module. J. Schr�er