Joachim, Check out Jerry van Dijk's (often seen in this newsgroup) home page: http://stad.dsl.nl/~jvandyk His site is a wonderful reference and he has a section with a glut download link, and how to use it (generally for gnat, but portable enough I think for OA). It uses the Win32ada bindings and using the notes on his page I was able to install the Win32ada and glut bindings and create OpenGL apps on my NT machine with the gnat compiler and AdaGIDE tool. BCD3 Raffaele wrote in message news:37144CB1.DB7CC775@dynamite.com.au... > Joachim Schroeer wrote: > > > Bruce Detter schrieb in Nachricht <7ej4on$req4@svlss.lmms.lmco.com>... > > >We are looking for OpenGL Ada bindings (thick or thin) including glX and > > >glw. They need to be for OpenGL, not Mesa. So far All I've found is the > > >bindings available from http://www.niestu.com/languages/oglada which are > > >based on Mesa and the glX and glW bindings need work. We would prefer to > > >use complete and tested bindings if they can be found. > > > > > >Any help will be greatly appreciated... > > > > > >BCD3 > > > > > > > You did not mention, for what plattform you need the binding. I did a lot > > of OpenGL programming on Windows NT using the Win32Ada binding > > (see my posting "Another (small) Ada success story" from Thursday). > > It was developed using NT and ObjectAda. I tried to port the SW > > (about 50000 loc) to GNAT 311p for NT but failed. From my > > experience I would recommend OA for WinNT. > > > > J. Schr�er > > I am also trying to use OpenGL with ObjectAda (Win32). The trouble I am > having > is in finding a GLUT-Ada binding. Did you use GLUT or the default, and > outdated, aux > library? > > Regards, > Raffaele Filardo >