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From: "Nick Roberts" <Nick.Roberts@dial.pipex.com>
Subject: Re: String type conversions
Date: 1999/02/12
Date: 1999-02-12T00:00:00+00:00	[thread overview]
Message-ID: <7a3qmn$e66$3@plug.news.pipex.net> (raw)
In-Reply-To: EACHUS.99Feb9173118@spectre.mitre.org

Before too long, hopefully, the answer will be "just don't use [8-bit]
Character". Most workstations and PCs these days are so powerful - in order
to cope with graphics, multimedia, games etc. - that having them handle
16-bit characters (instead of 8-bit/MBCS) most of the time is unlikely to be
a problem. And as for long-term file storage: compress.

Question: I am currently developing an idea as to a standard graphics/GUI
package hierarchy for Ada; would there be any point at all in providing a
(nearly duplicate) set of procedures and functions for the 'Character' type,
as well as for 'Wide_Character'?

-------------------------------------------
Nick Roberts    "The Prophylactic Didactic"
-------------------------------------------

Robert I. Eachus wrote in message ...
[...]
|   It is a shame that the character mapping arena is such a mess.







  reply	other threads:[~1999-02-12  0:00 UTC|newest]

Thread overview: 5+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
1999-02-09  0:00 String type conversions David Botton
1999-02-09  0:00 ` Robert I. Eachus
1999-02-12  0:00   ` Nick Roberts [this message]
1999-02-09  0:00 ` Stephen Leake
1999-02-09  0:00 ` Tucker Taft
replies disabled

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