From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=0.1 required=5.0 tests=BAYES_05,INVALID_MSGID autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,e0a4c379cedcce08 X-Google-Attributes: gid103376,public From: mfb@mbunix.mitre.org (Michael F Brenner) Subject: Re: Game Development using Ada 95 Date: 1996/08/30 Message-ID: <506ovn$dro@linus.mitre.org>#1/1 X-Deja-AN: 177410757 references: <321E00E6.41C67EA6@larc.nasa.gov> organization: The MITRE Corporation, Bedford Mass. newsgroups: comp.lang.ada Date: 1996-08-30T00:00:00+00:00 List-Id: Larry Matthias I think gaming is one of the best ways to get someone involved with programming. That is pretty much how I started out in 1978 with a TRS-80. I have a 15-year old nephew who can now program in Ada 95. He has a BASIC background and an interest in writing BBS games. He wanted to try one of my abandoned Turbo Pascal dialects but I got him to give GNAT for DOS a try. At first he was discouraged due to installation problems. Then we tried working together on a conquer-the-universe type game. He came up with a snazzy title and central theme. We wrote several packages. The game is 50% done. He had to move across the country two weeks ago. Now I am waiting for him to get email access so we can continue the development. We will distribute the game.