From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=0.2 required=5.0 tests=BAYES_00,INVALID_MSGID, REPLYTO_WITHOUT_TO_CC autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,66383f4b94d281e6 X-Google-Attributes: gid103376,public From: progers@acm.org Subject: Re: Ada-95 Success Stories Date: 1996/05/22 Message-ID: <4nvakf$ljo@uuneo.neosoft.com>#1/1 X-Deja-AN: 156118145 references: <319a6322.2564997@news.cais.com> organization: NeoSoft Internet Services +1 713 968 5800 reply-to: progers@acm.org newsgroups: comp.lang.ada Date: 1996-05-22T00:00:00+00:00 List-Id: In , richard.johns@trw.com (Richard B. Johns) writes: >In article <319a6322.2564997@news.cais.com>, mdoernho@cais.com wrote: > >> Hey Gang, >> >> It's 1996 and there are several validated Ada-95 compilers available. >> Can anybody post an Ada-95 success story? (Ulterior motive: I'd like >> to know which compiler is mature enough for serious software >> development.) Please provide details of your experience including >> host, target, rough SLOC count or relative size measure, compiler >> vendor and version, and which specialized needs annexes were critical >> to your development. >> >> Please post to the newsgroup so open discussion can follow up. >> >> THANKS, >> Mark > >Howdy. > >Well, this post is 6 days old, and there are no replys. Guess the answer >is "NO!";-). Well, I wasn't going to answer, but... Several months ago I and one or two other people ported and demonstrated a uniprocessor version of a high-fidelity fighter simulator written in Ada83 to a distributed, multi-microprocessor VME target using the Ada95 Distributed Systems remote procedure calls *in less than three months*. The effort included integration with two Sun workstations running separate programs for the out-the-window view and the cockpit repeater. Both of those were written in Ada83 as well, by third parties. Usually the effort to port a sim is more than the time it took to do everything, including the intergation with the third-party software. We even included aural cues for the missle launches and explosions when the pilot shoots down the bogies. Lots of fun -- a considerable amount of "validation" is included in the tree months cited. :) Good people, good software written in Ada83 and a good design for Ada95 distributed programming made it possible. Oh, it included interfacing to the stick and throttle hardware too (A/D and discrete point interfacing). pat --------------- Patrick Rogers progers@acm.org