From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-0.3 required=5.0 tests=BAYES_00, REPLYTO_WITHOUT_TO_CC autolearn=no autolearn_force=no version=3.4.4 X-Google-Thread: 103376,d32116f6f91c319f X-Google-Attributes: gid103376,public X-Google-Language: ENGLISH,ASCII-7-bit Path: g2news1.google.com!news4.google.com!newsfeed2.dallas1.level3.net!news.level3.com!newsfeed-00.mathworks.com!irazu.switch.ch!switch.ch!newsfeed00.sul.t-online.de!newsmm00.sul.t-online.de!t-online.de!news.t-online.com!not-for-mail From: Martin Krischik Newsgroups: comp.lang.ada Subject: Re: Ada suitablity as a game dev language Date: Mon, 22 Nov 2004 09:15:28 +0100 Organization: None Message-ID: <4770972.9DtAtPAQWM@linux1.krischik.com> References: <41a152c2$1@x-privat.org> Reply-To: martin@krischik.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7Bit X-Trace: news.t-online.com 1101111804 05 12598 TDV2X451Wiea+TJ 041122 08:23:24 X-Complaints-To: usenet-abuse@t-online.de X-ID: Ze6JFiZfweBC1429saN-60ezGZGrlP4erKdlkISoa5bhh952A+Vcc8 User-Agent: KNode/0.8.0 Xref: g2news1.google.com comp.lang.ada:6316 Date: 2004-11-22T09:15:28+01:00 List-Id: Jeff Houck wrote: > Greetings Ada NG, > I'm new to Ada but have 15+ years background in C/C++ and x86 > assembly. I skipped Pascal and Java(yuk)and have used the usual > scripting languages, Perl, Python, Tcl/Tk, etc... > > I'm bored with coding C/C++ and would like to try something new... 8^) If you don't might 20% more typing and 90% less debugging than you are right here ;-) . > Anyway, I'm really intrigued by Ada and I'd like to "go out on a > limb" and see how Ada measures up to C/C++ for game development. I'm > thinking about both the 2D and 3D regimes, such as an isometric style > game in 2D and a FPS for 3D. Ada is true multi purpose language and that includes games. Interesting for games might be: * the ability to defined you own float types (speed vs. precision). * abritatry sized integer (12 bit integer - no prob). * packed or un-packed arrays and records (speed vs. size). * true multi dimensional arrays. * choice OO or non-OO programming. > You don't see Ada mentioned anywhere (that I know of) in game > development circles. Is there a specific reason why? Because they don't know better. It takes a month of two to see how cool Ada truly is. With Regards Martin With Regards Martin -- mailto://krischik@users.sourceforge.net http://www.ada.krischik.com