From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00 autolearn=ham autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,41100a78496a4c71 X-Google-Attributes: gid103376,public X-Google-ArrivalTime: 2002-04-01 08:58:20 PST Path: archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!newsfeed1.cidera.com!Cidera!cyclone.socal.rr.com!cyclone3.kc.rr.com!news3.kc.rr.com!twister.socal.rr.com.POSTED!not-for-mail Message-ID: <3CA891B7.80873820@san.rr.com> From: Darren New X-Mailer: Mozilla 4.77 [en] (Windows NT 5.0; U) X-Accept-Language: en MIME-Version: 1.0 Newsgroups: comp.lang.ada Subject: Re: AdaGames References: <98104da8.0203280310.143a1c18@posting.google.com> <3CA3CE3A.FA587CCD@san.rr.com> <3CA51876.58FCFA50@san.rr.com> <4519e058.0204010623.10f1c17a@posting.google.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Date: Mon, 01 Apr 2002 16:57:59 GMT NNTP-Posting-Host: 66.75.151.160 X-Complaints-To: abuse@rr.com X-Trace: twister.socal.rr.com 1017680279 66.75.151.160 (Mon, 01 Apr 2002 08:57:59 PST) NNTP-Posting-Date: Mon, 01 Apr 2002 08:57:59 PST Organization: RoadRunner - West Xref: archiver1.google.com comp.lang.ada:21949 Date: 2002-04-01T16:57:59+00:00 List-Id: Ted Dennison wrote: > Its appropriate that I'm reading this on April 1. :-) Serious game > programmers value speed far too highly to even consider using a > scripting language like TCL. Kind of depends what kind of game you're talking about, doesn't it? Sure, going for a quake-3 1st person twitch shooter, you need something fast. Going for something like "Battle Chess" perhaps (animated chess, e.g., the chess game R2D2 played against Chewbacca or the chess game seen in Harry Potter) works just fine in a pure scripting language. I suspect there's things I can do in a scripting language that would outrun the arcade machines of 15 years ago. The "most popular computer game ever sold" (Myst) is apparently written in Hypercard, the old macintosh scripting language. (Or so I'm told. It's certainly not hard to do.) If you want to try my pure-Tcl game, I can fire up the server. ;-) > Java would be more workable, but still > has a reputation for sloth that would have to be overcome. Methinks you've never actually tried either to see if it would work. Methinks you're basing this on reviews written by people who were trying to prove their language is better who didn't really know the language they're bashing. -- Darren New San Diego, CA, USA (PST). Cryptokeys on demand. Remember, drive defensively if you drink.