From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.3 required=5.0 tests=BAYES_00,INVALID_MSGID autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,e5eb8ca5dcea2827 X-Google-Attributes: gid103376,public From: David Botton Subject: Re: Ada OO Mechanism Date: 1999/05/25 Message-ID: <374B551D.C28F1A2D@Botton.com>#1/1 X-Deja-AN: 482141897 Content-Transfer-Encoding: 7bit References: <7i05aq$rgl$1@news.orbitworld.net> <7i17gj$1u1k@news2.newsguy.com> <7icgkg$k4q$1@nnrp1.deja.com> <3749E9EC.2842436A@aasaa.ofe.org> <7id2eo$fag@drn.newsguy.com> <3749FF7D.F17CE16A@aasaa.ofe.org> <374AC676.F7AE0772@lmco.com> <7ievk0$prt@sjx-ixn9.ix.netcom.com> X-Accept-Language: en Content-Type: text/plain; charset=us-ascii X-Complaints-To: abuse@gate.net X-Trace: news.gate.net 927683875 84956 199.227.148.84 (26 May 1999 01:57:55 GMT) Organization: CyberGate, Inc. Mime-Version: 1.0 NNTP-Posting-Date: 26 May 1999 01:57:55 GMT Newsgroups: comp.lang.ada Date: 1999-05-26T01:57:55+00:00 List-Id: I don't find that the case at all and I don't think other here would either. See: For an example of a freeware Ada 3D engine see Gautier's page: http://members.xoom.com/gdemont/e3d.htm I have already been playing around with Direct x and Direct 3D using my COM binding generator and I have seen some fantastic simulations done in Ada. The Ada support for tasking and protected objects is exactly what makes high speed complex graphics a great fit. Beyond that the very keen ability to do concrete representations make it a very complete package. What in C++ lends its self towards better graphics support? David Botton Richard D Riehle wrote: > On the other hand, > for high-speed graphics where safety is not a factor, C++ might ] > often be a better choice than Ada.