From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.3 required=5.0 tests=BAYES_00,FREEMAIL_FROM, INVALID_MSGID autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,f70efc7fd84399b9,start X-Google-Attributes: gid103376,public From: "William E. Huttemann Jr." Subject: Graphics in ADA Date: 1999/03/03 Message-ID: <350D2.6016$sv1.12204700@firenze.visi.net>#1/1 X-Deja-AN: 450577678 NNTP-Posting-Date: Tue, 02 Mar 1999 20:17:51 EST Newsgroups: comp.lang.ada X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3155.0 Date: 1999-03-03T00:00:00+00:00 List-Id: Does anyone know how to implement VGA graphics in ADA? I am a new ADA programmer and I am learning from a book by John English called "ada 95 - The craft of object oriented programming". The book states nothing about graphics programming. I'm assuming you have to write your own packages to access the graphics memory of the computer. But, alas, I also cannot find any information on how to access memory locations in ADA. One last thing - according to information I've read concerning ADA, it's possible to interface with other languages (such as C) and make use of their libraries. Is this correct? Any information would be appreciated. Bill Huttemann