From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.3 required=5.0 tests=BAYES_00,INVALID_MSGID, T_FILL_THIS_FORM_SHORT autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,fe29a1488f32d75e X-Google-Attributes: gid103376,public From: "Adrian B.Y. Hoe" Subject: Re: Ada -- a popular language? Date: 1997/04/16 Message-ID: <33547aad.quantum@quantum.pc.my>#1/1 X-Deja-AN: 235161083 Sender: Ada programming language Organization: Lexical Integration (M) Sdn Bhd Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU Newsgroups: comp.lang.ada Date: 1997-04-16T00:00:00+00:00 List-Id: On Fri, 11 Apr 1997 23:06:11 -0500, "Automatic digest processor" wrote: > > ------------------------------ > > Date: Fri, 11 Apr 1997 00:44:23 -0700 > From: Dave Wood > Subject: Re: OpenGL for ObjectAda > > Adrian B.Y. Hoe wrote: > > > > Hello: > > > > I have OA 7.0 for Windows, Prof edition with OpenPack and > > I understand that opengl32.lib is supplied and can be found in > > > > \ObjectAda\APILIB\ > > > > Unfortunately, I can't find any documentation or sample codes > > with it. > > > > Can anybody help? > > You will find the OpenGL binding in the win32ada bindings > folder in the files gl*.*. > > There are a number of books on the market describing > OpenGL in the context of Win32. You might investigate one > of them for guidance. > > You will find this and many other useful bits of information > discussed in the ObjectAda for Windows FAQ. At present, this > document is available from our customer support, or I can > email it to you as a Word attachment if you send me an email > request. > > The FAQ is currently being updated for the pending 7.1 release. > Once it has been updated, it will be placed on the 7.1 CD as > well as on the Aonix web site. > > -- Dave Wood > -- Product Manager, ObjectAda for Windows > -- Aonix - "Ada with an Attitude" > Dave: Thanks! We have struggle through the OpenGL and thanks to Ed Fallis and Pascal Obry too for the OpenGL samples and also their replies regarding the discrepancies of OpenGL library in OA 7.0 Here, we await 7.1 Regards. -- B.Y. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Adrian, B.Y. Hoe VP, Business Development Email : byHoe@quantum.pc.my \/ Lexical Integration (M) Sdn Bhd \/ \/ 13-B Jln Pandan Indah 4/2 \/ \/ \/ Pandan Indah \/ \/ 55100 Kuala Lumpur \/ Malaysia Tel : +60 3 495 4048 Fax : +60 3 495 4037 Email : system@quantum.pc.my >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> member of Team-Ada in Malaysia